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pcre2pattern(3)

PCRE2PATTERN(3)            Library Functions Manual            PCRE2PATTERN(3)

NAME
       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 REGULAR EXPRESSION DETAILS

       The  syntax and semantics of the regular expressions that are supported
       by PCRE2 are described in detail below. There is a quick-reference syn‐
       tax summary in the pcre2syntax page. PCRE2 tries to match  Perl  syntax
       and  semantics as closely as it can.  PCRE2 also supports some alterna‐
       tive regular expression syntax (which does not conflict with  the  Perl
       syntax) in order to provide some compatibility with regular expressions
       in Python, .NET, and Oniguruma.

       Perl's  regular expressions are described in its own documentation, and
       regular expressions in general are covered in a number of  books,  some
       of which have copious examples. Jeffrey Friedl's "Mastering Regular Ex‐
       pressions",  published by O'Reilly, covers regular expressions in great
       detail. This description of PCRE2's regular expressions is intended  as
       reference material.

       This  document  discusses the patterns that are supported by PCRE2 when
       its main matching function, pcre2_match(), is used. PCRE2 also  has  an
       alternative matching function, pcre2_dfa_match(), which matches using a
       different  algorithm  that is not Perl-compatible. Some of the features
       discussed below are not available when DFA matching is used. The advan‐
       tages and disadvantages of the alternative function, and how it differs
       from the normal function, are discussed in the pcre2matching page.

SPECIAL START-OF-PATTERN ITEMS

       A number of options that can be passed to pcre2_compile() can  also  be
       set by special items at the start of a pattern. These are not Perl-com‐
       patible,  but  are provided to make these options accessible to pattern
       writers who are not able to change the program that processes the  pat‐
       tern.  Any  number  of these items may appear, but they must all be to‐
       gether right at the start of the pattern string, and the  letters  must
       be in upper case.

   UTF support

       In the 8-bit and 16-bit PCRE2 libraries, characters may be coded either
       as single code units, or as multiple UTF-8 or UTF-16 code units. UTF-32
       can  be  specified  for the 32-bit library, in which case it constrains
       the character values to valid  Unicode  code  points.  To  process  UTF
       strings,  PCRE2  must be built to include Unicode support (which is the
       default). When using UTF strings you must  either  call  the  compiling
       function  with the PCRE2_UTF option, or the pattern must start with the
       special sequence (*UTF), which is equivalent to  setting  the  relevant
       option. How setting a UTF mode affects pattern matching is mentioned in
       several  places  below.  There  is  also  a  summary of features in the
       pcre2unicode page.

       Some applications that allow their users to supply patterns may wish to
       restrict  them  to  non-UTF  data  for   security   reasons.   If   the
       PCRE2_NEVER_UTF  option is passed to pcre2_compile(), (*UTF) is not al‐
       lowed, and its appearance in a pattern causes an error.

   Unicode property support

       Another special sequence that may appear at the start of a  pattern  is
       (*UCP).   This  has the same effect as setting the PCRE2_UCP option: it
       causes sequences such as \d and \w to use Unicode properties to  deter‐
       mine character types, instead of recognizing only characters with codes
       less than 256 via a lookup table.

       Some applications that allow their users to supply patterns may wish to
       restrict  them  for  security reasons. If the PCRE2_NEVER_UCP option is
       passed to pcre2_compile(), (*UCP) is not allowed, and its appearance in
       a pattern causes an error.

   Locking out empty string matching

       Starting a pattern with (*NOTEMPTY) or (*NOTEMPTY_ATSTART) has the same
       effect as passing the PCRE2_NOTEMPTY or  PCRE2_NOTEMPTY_ATSTART  option
       to whichever matching function is subsequently called to match the pat‐
       tern.  These options lock out the matching of empty strings, either en‐
       tirely, or only at the start of the subject.

   Disabling auto-possessification

       If a pattern starts with (*NO_AUTO_POSSESS), it has the same effect  as
       setting  the PCRE2_NO_AUTO_POSSESS option. This stops PCRE2 from making
       quantifiers possessive when what  follows  cannot  match  the  repeated
       item. For example, by default a+b is treated as a++b. For more details,
       see the pcre2api documentation.

   Disabling start-up optimizations

       If  a  pattern  starts  with (*NO_START_OPT), it has the same effect as
       setting the PCRE2_NO_START_OPTIMIZE option. This disables several opti‐
       mizations for quickly reaching "no match" results.  For  more  details,
       see the pcre2api documentation.

   Disabling automatic anchoring

       If  a  pattern starts with (*NO_DOTSTAR_ANCHOR), it has the same effect
       as setting the PCRE2_NO_DOTSTAR_ANCHOR option. This disables  optimiza‐
       tions that apply to patterns whose top-level branches all start with .*
       (match  any  number of arbitrary characters). For more details, see the
       pcre2api documentation.

   Disabling JIT compilation

       If a pattern that starts with (*NO_JIT) is  successfully  compiled,  an
       attempt  by  the  application  to apply the JIT optimization by calling
       pcre2_jit_compile() is ignored.

   Setting match resource limits

       The pcre2_match() function contains a counter that is incremented every
       time it goes round its main loop. The caller of pcre2_match() can set a
       limit on this counter, which therefore limits the amount  of  computing
       resource used for a match. The maximum depth of nested backtracking can
       also  be  limited;  this indirectly restricts the amount of heap memory
       that is used, but there is also an explicit memory limit  that  can  be
       set.

       These  facilities  are  provided to catch runaway matches that are pro‐
       voked by patterns with huge matching trees (a typical example is a pat‐
       tern with nested unlimited repeats applied to a long string  that  does
       not match). When one of these limits is reached, pcre2_match() gives an
       error  return.  The limits can also be set by items at the start of the
       pattern of the form

         (*LIMIT_HEAP=d)
         (*LIMIT_MATCH=d)
         (*LIMIT_DEPTH=d)

       where d is any number of decimal digits. However, the value of the set‐
       ting must be less than the value set (or defaulted) by  the  caller  of
       pcre2_match()  for  it  to have any effect. In other words, the pattern
       writer can lower the limits set by the programmer, but not raise  them.
       If  there  is  more  than one setting of one of these limits, the lower
       value is used. The heap limit is specified in kibibytes (units of  1024
       bytes).

       Prior  to  release  10.30, LIMIT_DEPTH was called LIMIT_RECURSION. This
       name is still recognized for backwards compatibility.

       The heap limit applies only when the pcre2_match() or pcre2_dfa_match()
       interpreters are used for matching. It does not apply to JIT. The match
       limit is used (but in a different way) when JIT is being used, or  when
       pcre2_dfa_match() is called, to limit computing resource usage by those
       matching  functions.  The depth limit is ignored by JIT but is relevant
       for DFA matching, which uses function recursion for  recursions  within
       the  pattern  and  for lookaround assertions and atomic groups. In this
       case, the depth limit controls the depth of such recursion.

   Newline conventions

       PCRE2 supports six different conventions for indicating line breaks  in
       strings:  a  single  CR (carriage return) character, a single LF (line‐
       feed) character, the two-character sequence CRLF, any of the three pre‐
       ceding, any Unicode newline sequence,  or  the  NUL  character  (binary
       zero).  The  pcre2api  page  has further discussion about newlines, and
       shows how to set the newline convention when calling pcre2_compile().

       It is also possible to specify a newline convention by starting a  pat‐
       tern string with one of the following sequences:

         (*CR)        carriage return
         (*LF)        linefeed
         (*CRLF)      carriage return, followed by linefeed
         (*ANYCRLF)   any of the three above
         (*ANY)       all Unicode newline sequences
         (*NUL)       the NUL character (binary zero)

       These override the default and the options given to the compiling func‐
       tion. For example, on a Unix system where LF is the default newline se‐
       quence, the pattern

         (*CR)a.b

       changes the convention to CR. That pattern matches "a\nb" because LF is
       no longer a newline. If more than one of these settings is present, the
       last one is used.

       The  newline  convention affects where the circumflex and dollar asser‐
       tions are true. It also affects the interpretation of the dot metachar‐
       acter when PCRE2_DOTALL is not set, and the behaviour of  \N  when  not
       followed  by  an opening brace. However, it does not affect what the \R
       escape sequence matches. By default, this is any  Unicode  newline  se‐
       quence,  for  Perl compatibility. However, this can be changed; see the
       next section and the description of \R in the section entitled "Newline
       sequences" below. A change of \R setting can be combined with a  change
       of newline convention.

   Specifying what \R matches

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of
       the  complete  set  of  Unicode  line  endings)  by  setting the option
       PCRE2_BSR_ANYCRLF at compile time. This effect can also be achieved  by
       starting  a  pattern  with (*BSR_ANYCRLF). For completeness, (*BSR_UNI‐
       CODE) is also recognized, corresponding to PCRE2_BSR_UNICODE.

EBCDIC CHARACTER CODES

       PCRE2 can be compiled to run in an environment that uses EBCDIC as  its
       character  code instead of ASCII or Unicode (typically a mainframe sys‐
       tem). In the sections below, character code values are  ASCII  or  Uni‐
       code; in an EBCDIC environment these characters may have different code
       values, and there are no code points greater than 255.

CHARACTERS AND METACHARACTERS

       A  regular  expression  is  a pattern that is matched against a subject
       string from left to right. Most characters stand for  themselves  in  a
       pattern,  and  match  the corresponding characters in the subject. As a
       trivial example, the pattern

         The quick brown fox

       matches a portion of a subject string that is identical to itself. When
       caseless matching is specified (the PCRE2_CASELESS option), letters are
       matched independently of case.

       The power of regular expressions comes from the ability to include  al‐
       ternatives  and  repetitions  in  the pattern. These are encoded in the
       pattern by the use of metacharacters, which do not stand for themselves
       but instead are interpreted in some special way.

       There are two different sets of metacharacters: those that  are  recog‐
       nized  anywhere in the pattern except within square brackets, and those
       that are recognized within square brackets.  Outside  square  brackets,
       the metacharacters are as follows:

         \      general escape character with several uses
         ^      assert start of string (or line, in multiline mode)
         $      assert end of string (or line, in multiline mode)
         .      match any character except newline (by default)
         [      start character class definition
         |      start of alternative branch
         (      start subpattern
         )      end subpattern
         ?      extends the meaning of (
                also 0 or 1 quantifier
                also quantifier minimizer
         *      0 or more quantifier
         +      1 or more quantifier
                also "possessive quantifier"
         {      start min/max quantifier

       Part  of  a  pattern  that is in square brackets is called a "character
       class". In a character class the only metacharacters are:

         \      general escape character
         ^      negate the class, but only if the first character
         -      indicates character range
         [      POSIX character class (only if followed by POSIX
                  syntax)
         ]      terminates the character class

       The following sections describe the use of each of the metacharacters.

BACKSLASH

       The backslash character has several uses. Firstly, if it is followed by
       a character that is not a number or a letter, it takes away any special
       meaning that character may have. This use of  backslash  as  an  escape
       character applies both inside and outside character classes.

       For  example,  if you want to match a * character, you must write \* in
       the pattern. This escaping action applies whether or not the  following
       character  would  otherwise be interpreted as a metacharacter, so it is
       always safe to precede a non-alphanumeric  with  backslash  to  specify
       that it stands for itself.  In particular, if you want to match a back‐
       slash, you write \\.

       In  a UTF mode, only ASCII numbers and letters have any special meaning
       after a backslash. All other characters  (in  particular,  those  whose
       code points are greater than 127) are treated as literals.

       If  a  pattern  is  compiled with the PCRE2_EXTENDED option, most white
       space in the pattern (other than in a character class), and  characters
       between  a # outside a character class and the next newline, inclusive,
       are ignored. An escaping backslash can be used to include a white space
       or # character as part of the pattern.

       If you want to remove the special meaning from a  sequence  of  charac‐
       ters,  you can do so by putting them between \Q and \E. This is differ‐
       ent from Perl in that $ and @ are handled as literals  in  \Q...\E  se‐
       quences  in  PCRE2,  whereas in Perl, $ and @ cause variable interpola‐
       tion. Also, Perl does "double-quotish backslash interpolation"  on  any
       backslashes  between \Q and \E which, its documentation says, "may lead
       to confusing results". PCRE2 treats a backslash between \Q and \E  just
       like any other character. Note the following examples:

         Pattern            PCRE2 matches   Perl matches

         \Qabc$xyz\E        abc$xyz        abc followed by the
                                             contents of $xyz
         \Qabc\$xyz\E       abc\$xyz       abc\$xyz
         \Qabc\E\$\Qxyz\E   abc$xyz        abc$xyz
         \QA\B\E            A\B            A\B
         \Q\\E              \              \\E

       The  \Q...\E  sequence  is recognized both inside and outside character
       classes.  An isolated \E that is not preceded by \Q is ignored.  If  \Q
       is  not followed by \E later in the pattern, the literal interpretation
       continues to the end of the pattern (that is,  \E  is  assumed  at  the
       end).  If  the  isolated \Q is inside a character class, this causes an
       error, because the character class  is  not  terminated  by  a  closing
       square bracket.

   Non-printing characters

       A second use of backslash provides a way of encoding non-printing char‐
       acters  in patterns in a visible manner. There is no restriction on the
       appearance of non-printing characters in a pattern, but when a  pattern
       is being prepared by text editing, it is often easier to use one of the
       following  escape sequences than the binary character it represents. In
       an ASCII or Unicode environment, these escapes are as follows:

         \a          alarm, that is, the BEL character (hex 07)
         \cx         "control-x", where x is any printable ASCII character
         \e          escape (hex 1B)
         \f          form feed (hex 0C)
         \n          linefeed (hex 0A)
         \r          carriage return (hex 0D)
         \t          tab (hex 09)
         \0dd        character with octal code 0dd
         \ddd        character with octal code ddd, or backreference
         \o{ddd..}   character with octal code ddd..
         \xhh        character with hex code hh
         \x{hhh..}   character with hex code hhh..
         \N{U+hhh..} character with Unicode hex code point hhh..
         \uhhhh      character with hex code hhhh (when PCRE2_ALT_BSUX is set)

       The \N{U+hhh..} escape sequence is recognized only when  the  PCRE2_UTF
       option is set, that is, when PCRE2 is operating in a Unicode mode. Perl
       also  uses  \N{name}  to specify characters by Unicode name; PCRE2 does
       not support this.  Note that when \N is  not  followed  by  an  opening
       brace  (curly  bracket)  it has an entirely different meaning, matching
       any character that is not a newline.

       The precise effect of \cx on ASCII characters is as follows: if x is  a
       lower  case  letter,  it  is converted to upper case. Then bit 6 of the
       character (hex 40) is inverted. Thus \cA to \cZ become hex 01 to hex 1A
       (A is 41, Z is 5A), but \c{ becomes hex 3B ({ is 7B), and  \c;  becomes
       hex  7B  (; is 3B). If the code unit following \c has a value less than
       32 or greater than 126, a compile-time error occurs.

       When PCRE2 is compiled in EBCDIC mode, \N{U+hhh..}  is  not  supported.
       \a, \e, \f, \n, \r, and \t generate the appropriate EBCDIC code values.
       The \c escape is processed as specified for Perl in the perlebcdic doc‐
       ument.  The  only characters that are allowed after \c are A-Z, a-z, or
       one of @, [, \, ], ^, _, or ?. Any other character provokes a  compile-
       time  error.  The  sequence  \c@ encodes character code 0; after \c the
       letters (in either case) encode characters 1-26 (hex 01 to hex 1A);  [,
       \,  ], ^, and _ encode characters 27-31 (hex 1B to hex 1F), and \c? be‐
       comes either 255 (hex FF) or 95 (hex 5F).

       Thus, apart from \c?, these escapes generate the  same  character  code
       values  as  they do in an ASCII environment, though the meanings of the
       values mostly differ. For example, \cG always generates code  value  7,
       which is BEL in ASCII but DEL in EBCDIC.

       The  sequence  \c? generates DEL (127, hex 7F) in an ASCII environment,
       but because 127 is not a control character in  EBCDIC,  Perl  makes  it
       generate  the  APC character. Unfortunately, there are several variants
       of EBCDIC. In most of them the APC character has  the  value  255  (hex
       FF),  but  in  the one Perl calls POSIX-BC its value is 95 (hex 5F). If
       certain other characters have POSIX-BC values, PCRE2 makes \c? generate
       95; otherwise it generates 255.

       After \0 up to two further octal digits are read. If  there  are  fewer
       than  two  digits,  just  those that are present are used. Thus the se‐
       quence \0\x\015 specifies two binary zeros followed by a  CR  character
       (code value 13). Make sure you supply two digits after the initial zero
       if the pattern character that follows is itself an octal digit.

       The  escape \o must be followed by a sequence of octal digits, enclosed
       in braces. An error occurs if this is not the case. This  escape  is  a
       recent  addition  to Perl; it provides way of specifying character code
       points as octal numbers greater than 0777, and  it  also  allows  octal
       numbers and backreferences to be unambiguously specified.

       For greater clarity and unambiguity, it is best to avoid following \ by
       a digit greater than zero. Instead, use \o{} or \x{} to specify numeri‐
       cal character code points, and \g{} to specify backreferences. The fol‐
       lowing paragraphs describe the old, ambiguous syntax.

       The handling of a backslash followed by a digit other than 0 is compli‐
       cated, and Perl has changed over time, causing PCRE2 also to change.

       Outside a character class, PCRE2 reads the digit and any following dig‐
       its as a decimal number. If the number is less than 10, begins with the
       digit  8  or  9,  or if there are at least that many previous capturing
       left parentheses in the expression, the entire sequence is taken  as  a
       backreference.  A description of how this works is given later, follow‐
       ing the discussion of  parenthesized  subpatterns.   Otherwise,  up  to
       three octal digits are read to form a character code.

       Inside  a character class, PCRE2 handles \8 and \9 as the literal char‐
       acters "8" and "9", and otherwise reads up to three octal  digits  fol‐
       lowing the backslash, using them to generate a data character. Any sub‐
       sequent  digits  stand for themselves. For example, outside a character
       class:

         \040   is another way of writing an ASCII space
         \40    is the same, provided there are fewer than 40
                   previous capturing subpatterns
         \7     is always a backreference
         \11    might be a backreference, or another way of
                   writing a tab
         \011   is always a tab
         \0113  is a tab followed by the character "3"
         \113   might be a backreference, otherwise the
                   character with octal code 113
         \377   might be a backreference, otherwise
                   the value 255 (decimal)
         \81    is always a backreference

       Note that octal values of 100 or greater that are specified using  this
       syntax  must  not be introduced by a leading zero, because no more than
       three octal digits are ever read.

       By default, after \x that is not followed by {, from zero to two  hexa‐
       decimal  digits  are  read (letters can be in upper or lower case). Any
       number of hexadecimal digits may appear between \x{ and }. If a charac‐
       ter other than a hexadecimal digit appears between \x{  and  },  or  if
       there is no terminating }, an error occurs.

       If  the  PCRE2_ALT_BSUX  option  is set, the interpretation of \x is as
       just described only when it is followed by two hexadecimal digits. Oth‐
       erwise, it matches a literal "x" character. In this mode,  support  for
       code  points greater than 256 is provided by \u, which must be followed
       by four hexadecimal digits; otherwise it matches a literal "u"  charac‐
       ter.

       Characters whose value is less than 256 can be defined by either of the
       two syntaxes for \x (or by \u in PCRE2_ALT_BSUX mode). There is no dif‐
       ference  in  the way they are handled. For example, \xdc is exactly the
       same as \x{dc} (or \u00dc in PCRE2_ALT_BSUX mode).

   Constraints on character values

       Characters that are specified using octal or  hexadecimal  numbers  are
       limited to certain values, as follows:

         8-bit non-UTF mode    no greater than 0xff
         16-bit non-UTF mode   no greater than 0xffff
         32-bit non-UTF mode   no greater than 0xffffffff
         All UTF modes         no greater than 0x10ffff and a valid code point

       Invalid Unicode code points are all those in the range 0xd800 to 0xdfff
       (the  so-called  "surrogate"  code  points). The check for these can be
       disabled by  the  caller  of  pcre2_compile()  by  setting  the  option
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES.  However, this is possible only in
       UTF-8 and UTF-32 modes, because these values are not  representable  in
       UTF-16.

   Escape sequences in character classes

       All the sequences that define a single character value can be used both
       inside  and  outside character classes. In addition, inside a character
       class, \b is interpreted as the backspace character (hex 08).

       When not followed by an opening brace, \N is not allowed in a character
       class.  \B, \R, and \X are not special inside a character  class.  Like
       other  unrecognized  alphabetic  escape sequences, they cause an error.
       Outside a character class, these sequences have different meanings.

   Unsupported escape sequences

       In Perl, the sequences \F, \l, \L, \u, and \U  are  recognized  by  its
       string  handler and used to modify the case of following characters. By
       default, PCRE2 does not support these escape sequences. However, if the
       PCRE2_ALT_BSUX option is set, \U matches a "U" character, and \u can be
       used to define a character by code point, as described above.

   Absolute and relative backreferences

       The sequence \g followed by a signed or unsigned number, optionally en‐
       closed in braces, is an absolute or  relative  backreference.  A  named
       backreference  can  be  coded as \g{name}. Backreferences are discussed
       later, following the discussion of parenthesized subpatterns.

   Absolute and relative subroutine calls

       For compatibility with Oniguruma, the non-Perl syntax \g followed by  a
       name or a number enclosed either in angle brackets or single quotes, is
       an  alternative  syntax for referencing a subpattern as a "subroutine".
       Details are discussed later.   Note  that  \g{...}  (Perl  syntax)  and
       \g<...> (Oniguruma syntax) are not synonymous. The former is a backref‐
       erence; the latter is a subroutine call.

   Generic character types

       Another use of backslash is for specifying generic character types:

         \d     any decimal digit
         \D     any character that is not a decimal digit
         \h     any horizontal white space character
         \H     any character that is not a horizontal white space character
         \N     any character that is not a newline
         \s     any white space character
         \S     any character that is not a white space character
         \v     any vertical white space character
         \V     any character that is not a vertical white space character
         \w     any "word" character
         \W     any "non-word" character

       The  \N  escape  sequence has the same meaning as the "." metacharacter
       when PCRE2_DOTALL is not set, but setting PCRE2_DOTALL does not  change
       the meaning of \N. Note that when \N is followed by an opening brace it
       has a different meaning. See the section entitled "Non-printing charac‐
       ters"  above for details. Perl also uses \N{name} to specify characters
       by Unicode name; PCRE2 does not support this.

       Each pair of lower and upper case escape sequences partitions the  com‐
       plete  set  of  characters  into two disjoint sets. Any given character
       matches one, and only one, of each pair. The sequences can appear  both
       inside  and outside character classes. They each match one character of
       the appropriate type. If the current matching point is at  the  end  of
       the  subject string, all of them fail, because there is no character to
       match.

       The default \s characters are HT (9), LF (10), VT  (11),  FF  (12),  CR
       (13),  and  space (32), which are defined as white space in the "C" lo‐
       cale. This list may vary if locale-specific matching is  taking  place.
       For  example, in some locales the "non-breaking space" character (\xA0)
       is recognized as white space, and in others the VT character is not.

       A "word" character is an underscore or any character that is  a  letter
       or  digit.   By  default,  the definition of letters and digits is con‐
       trolled by PCRE2's low-valued character tables, and may vary if locale-
       specific matching is taking place (see "Locale support" in the pcre2api
       page). For example, in a French locale such  as  "fr_FR"  in  Unix-like
       systems,  or "french" in Windows, some character codes greater than 127
       are used for accented letters, and these are then matched  by  \w.  The
       use of locales with Unicode is discouraged.

       By  default,  characters  whose  code points are greater than 127 never
       match \d, \s, or \w, and always match \D, \S, and \W, although this may
       be different for characters in the range 128-255  when  locale-specific
       matching  is  happening.   These escape sequences retain their original
       meanings from before Unicode support was available,  mainly  for  effi‐
       ciency  reasons.  If  the  PCRE2_UCP  option  is  set, the behaviour is
       changed so that Unicode properties  are  used  to  determine  character
       types, as follows:

         \d  any character that matches \p{Nd} (decimal digit)
         \s  any character that matches \p{Z} or \h or \v
         \w  any character that matches \p{L} or \p{N}, plus underscore

       The  upper case escapes match the inverse sets of characters. Note that
       \d matches only decimal digits, whereas \w matches any  Unicode  digit,
       as well as any Unicode letter, and underscore. Note also that PCRE2_UCP
       affects  \b,  and  \B  because  they are defined in terms of \w and \W.
       Matching these sequences is noticeably slower when PCRE2_UCP is set.

       The sequences \h, \H, \v, and \V, in contrast to the  other  sequences,
       which  match  only ASCII characters by default, always match a specific
       list of code points, whether or not PCRE2_UCP is  set.  The  horizontal
       space characters are:

         U+0009     Horizontal tab (HT)
         U+0020     Space
         U+00A0     Non-break space
         U+1680     Ogham space mark
         U+180E     Mongolian vowel separator
         U+2000     En quad
         U+2001     Em quad
         U+2002     En space
         U+2003     Em space
         U+2004     Three-per-em space
         U+2005     Four-per-em space
         U+2006     Six-per-em space
         U+2007     Figure space
         U+2008     Punctuation space
         U+2009     Thin space
         U+200A     Hair space
         U+202F     Narrow no-break space
         U+205F     Medium mathematical space
         U+3000     Ideographic space

       The vertical space characters are:

         U+000A     Linefeed (LF)
         U+000B     Vertical tab (VT)
         U+000C     Form feed (FF)
         U+000D     Carriage return (CR)
         U+0085     Next line (NEL)
         U+2028     Line separator
         U+2029     Paragraph separator

       In  8-bit,  non-UTF-8  mode,  only the characters with code points less
       than 256 are relevant.

   Newline sequences

       Outside a character class, by default, the escape sequence  \R  matches
       any  Unicode newline sequence. In 8-bit non-UTF-8 mode \R is equivalent
       to the following:

         (?>\r\n|\n|\x0b|\f|\r|\x85)

       This is an example of an "atomic group", details of which are given be‐
       low.  This particular group matches either the  two-character  sequence
       CR  followed  by  LF,  or  one  of  the single characters LF (linefeed,
       U+000A), VT (vertical tab, U+000B), FF (form feed,  U+000C),  CR  (car‐
       riage  return,  U+000D), or NEL (next line, U+0085). Because this is an
       atomic group, the two-character sequence is treated as  a  single  unit
       that cannot be split.

       In other modes, two additional characters whose code points are greater
       than 255 are added: LS (line separator, U+2028) and PS (paragraph sepa‐
       rator,  U+2029).  Unicode support is not needed for these characters to
       be recognized.

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of
       the complete set  of  Unicode  line  endings)  by  setting  the  option
       PCRE2_BSR_ANYCRLF  at  compile  time. (BSR is an abbrevation for "back‐
       slash R".) This can be made the default when PCRE2 is built; if this is
       the case, the other behaviour can be requested via  the  PCRE2_BSR_UNI‐
       CODE  option. It is also possible to specify these settings by starting
       a pattern string with one of the following sequences:

         (*BSR_ANYCRLF)   CR, LF, or CRLF only
         (*BSR_UNICODE)   any Unicode newline sequence

       These override the default and the options given to the compiling func‐
       tion.  Note that these special settings, which are not Perl-compatible,
       are recognized only at the very start of a pattern, and that they  must
       be  in upper case. If more than one of them is present, the last one is
       used. They can be combined with a change of newline convention; for ex‐
       ample, a pattern can start with:

         (*ANY)(*BSR_ANYCRLF)

       They can also be combined with the (*UTF) or (*UCP) special  sequences.
       Inside  a  character class, \R is treated as an unrecognized escape se‐
       quence, and causes an error.

   Unicode character properties

       When PCRE2 is built with Unicode support  (the  default),  three  addi‐
       tional  escape sequences that match characters with specific properties
       are available. In 8-bit non-UTF-8 mode, these sequences are  of  course
       limited  to testing characters whose code points are less than 256, but
       they do work in this mode.  In 32-bit non-UTF mode, code points greater
       than 0x10ffff (the Unicode limit) may be  encountered.  These  are  all
       treated  as being in the Common script and with an unassigned type. The
       extra escape sequences are:

         \p{xx}   a character with the xx property
         \P{xx}   a character without the xx property
         \X       a Unicode extended grapheme cluster

       The property names represented by xx above are limited to  the  Unicode
       script names, the general category properties, "Any", which matches any
       character  (including  newline), and some special PCRE2 properties (de‐
       scribed in the next section).  Other Perl properties such  as  "InMusi‐
       calSymbols"  are  not  supported  by PCRE2.  Note that \P{Any} does not
       match any characters, so always causes a match failure.

       Sets of Unicode characters are defined as belonging to certain scripts.
       A character from one of these sets can be matched using a script  name.
       For example:

         \p{Greek}
         \P{Han}

       Those  that are not part of an identified script are lumped together as
       "Common". The current list of scripts is:

       Adlam, Ahom, Anatolian_Hieroglyphs, Arabic,  Armenian,  Avestan,  Bali‐
       nese,  Bamum,  Bassa_Vah,  Batak, Bengali, Bhaiksuki, Bopomofo, Brahmi,
       Braille, Buginese, Buhid, Canadian_Aboriginal, Carian, Caucasian_Alban‐
       ian, Chakma, Cham, Cherokee, Common, Coptic, Cuneiform, Cypriot, Cyril‐
       lic, Deseret, Devanagari, Dogra,  Duployan,  Egyptian_Hieroglyphs,  El‐
       basan,  Ethiopic,  Georgian,  Glagolitic,  Gothic,  Grantha, Greek, Gu‐
       jarati, Gunjala_Gondi, Gurmukhi, Han, Hangul, Hanifi_Rohingya, Hanunoo,
       Hatran,  Hebrew,  Hiragana,   Imperial_Aramaic,   Inherited,   Inscrip‐
       tional_Pahlavi,   Inscriptional_Parthian,  Javanese,  Kaithi,  Kannada,
       Katakana, Kayah_Li, Kharoshthi, Khmer, Khojki, Khudawadi,  Lao,  Latin,
       Lepcha,  Limbu,  Linear_A,  Linear_B,  Lisu,  Lycian, Lydian, Mahajani,
       Makasar, Malayalam, Mandaic, Manichaean, Marchen, Masaram_Gondi,  Mede‐
       faidrin, Meetei_Mayek, Mende_Kikakui, Meroitic_Cursive, Meroitic_Hiero‐
       glyphs,  Miao,  Modi,  Mongolian,  Mro,  Multani,  Myanmar,  Nabataean,
       New_Tai_Lue,  Newa,  Nko,  Nushu,   Ogham,   Ol_Chiki,   Old_Hungarian,
       Old_Italic,  Old_North_Arabian,  Old_Permic,  Old_Persian, Old_Sogdian,
       Old_South_Arabian, Old_Turkic,  Oriya,  Osage,  Osmanya,  Pahawh_Hmong,
       Palmyrene,  Pau_Cin_Hau, Phags_Pa, Phoenician, Psalter_Pahlavi, Rejang,
       Runic, Samaritan, Saurashtra, Sharada, Shavian,  Siddham,  SignWriting,
       Sinhala,  Sogdian, Sora_Sompeng, Soyombo, Sundanese, Syloti_Nagri, Syr‐
       iac, Tagalog,  Tagbanwa,  Tai_Le,  Tai_Tham,  Tai_Viet,  Takri,  Tamil,
       Tangut,  Telugu,  Thaana,  Thai,  Tibetan, Tifinagh, Tirhuta, Ugaritic,
       Vai, Warang_Citi, Yi, Zanabazar_Square.

       Each character has exactly one Unicode general category property, spec‐
       ified by a two-letter abbreviation. For compatibility with Perl,  nega‐
       tion  can  be  specified  by including a circumflex between the opening
       brace and the property name.  For  example,  \p{^Lu}  is  the  same  as
       \P{Lu}.

       If only one letter is specified with \p or \P, it includes all the gen‐
       eral  category properties that start with that letter. In this case, in
       the absence of negation, the curly brackets in the escape sequence  are
       optional; these two examples have the same effect:

         \p{L}
         \pL

       The following general category property codes are supported:

         C     Other
         Cc    Control
         Cf    Format
         Cn    Unassigned
         Co    Private use
         Cs    Surrogate

         L     Letter
         Ll    Lower case letter
         Lm    Modifier letter
         Lo    Other letter
         Lt    Title case letter
         Lu    Upper case letter

         M     Mark
         Mc    Spacing mark
         Me    Enclosing mark
         Mn    Non-spacing mark

         N     Number
         Nd    Decimal number
         Nl    Letter number
         No    Other number

         P     Punctuation
         Pc    Connector punctuation
         Pd    Dash punctuation
         Pe    Close punctuation
         Pf    Final punctuation
         Pi    Initial punctuation
         Po    Other punctuation
         Ps    Open punctuation

         S     Symbol
         Sc    Currency symbol
         Sk    Modifier symbol
         Sm    Mathematical symbol
         So    Other symbol

         Z     Separator
         Zl    Line separator
         Zp    Paragraph separator
         Zs    Space separator

       The  special property L& is also supported: it matches a character that
       has the Lu, Ll, or Lt property, in other words, a letter  that  is  not
       classified as a modifier or "other".

       The  Cs  (Surrogate)  property  applies only to characters in the range
       U+D800 to U+DFFF. Such characters are not valid in Unicode strings  and
       so  cannot  be  tested  by PCRE2, unless UTF validity checking has been
       turned off (see the discussion of PCRE2_NO_UTF_CHECK  in  the  pcre2api
       page). Perl does not support the Cs property.

       The  long  synonyms  for  property  names  that  Perl supports (such as
       \p{Letter}) are not supported by PCRE2, nor is it permitted  to  prefix
       any of these properties with "Is".

       No character that is in the Unicode table has the Cn (unassigned) prop‐
       erty.  Instead, this property is assumed for any code point that is not
       in the Unicode table.

       Specifying  caseless  matching  does not affect these escape sequences.
       For example, \p{Lu} always matches only upper  case  letters.  This  is
       different from the behaviour of current versions of Perl.

       Matching  characters by Unicode property is not fast, because PCRE2 has
       to do a multistage table lookup in order to find  a  character's  prop‐
       erty. That is why the traditional escape sequences such as \d and \w do
       not  use  Unicode  properties  in PCRE2 by default, though you can make
       them do so by setting the PCRE2_UCP option or by starting  the  pattern
       with (*UCP).

   Extended grapheme clusters

       The  \X  escape  matches  any number of Unicode characters that form an
       "extended grapheme cluster", and treats the sequence as an atomic group
       (see below).  Unicode supports various kinds of composite character  by
       giving  each  character  a grapheme breaking property, and having rules
       that use these properties to define the boundaries of extended grapheme
       clusters. The rules are defined in Unicode Standard Annex 29,  "Unicode
       Text  Segmentation".  Unicode 11.0.0 abandoned the use of some previous
       properties that had been used for emojis.  Instead it introduced  vari‐
       ous  emoji-specific  properties.  PCRE2  uses  only the Extended Picto‐
       graphic property.

       \X always matches at least one character. Then it  decides  whether  to
       add additional characters according to the following rules for ending a
       cluster:

       1. End at the end of the subject string.

       2.  Do not end between CR and LF; otherwise end after any control char‐
       acter.

       3. Do not break Hangul (a Korean  script)  syllable  sequences.  Hangul
       characters  are of five types: L, V, T, LV, and LVT. An L character may
       be followed by an L, V, LV, or LVT character; an LV or V character  may
       be followed by a V or T character; an LVT or T character may be follwed
       only by a T character.

       4.  Do  not  end  before  extending  characters or spacing marks or the
       "zero-width joiner" character. Characters with the "mark" property  al‐
       ways have the "extend" grapheme breaking property.

       5. Do not end after prepend characters.

       6. Do not break within emoji modifier sequences or emoji zwj sequences.
       That is, do not break between characters with the Extended_Pictographic
       property.   Extend  and  ZWJ characters are allowed between the charac‐
       ters.

       7. Do not break within emoji flag sequences. That is, do not break  be‐
       tween  regional indicator (RI) characters if there are an odd number of
       RI characters before the break point.

       8. Otherwise, end the cluster.

   PCRE2's additional properties

       As well as the standard Unicode properties described above, PCRE2  sup‐
       ports four more that make it possible to convert traditional escape se‐
       quences  such  as \w and \s to use Unicode properties. PCRE2 uses these
       non-standard, non-Perl properties internally  when  PCRE2_UCP  is  set.
       However, they may also be used explicitly. These properties are:

         Xan   Any alphanumeric character
         Xps   Any POSIX space character
         Xsp   Any Perl space character
         Xwd   Any Perl "word" character

       Xan  matches  characters that have either the L (letter) or the N (num‐
       ber) property. Xps matches the characters tab, linefeed, vertical  tab,
       form  feed,  or carriage return, and any other character that has the Z
       (separator) property.  Xsp is the same as Xps; in PCRE1 it used to  ex‐
       clude  vertical  tab,  for  Perl  compatibility,  but Perl changed. Xwd
       matches the same characters as Xan, plus underscore.

       There is another non-standard property, Xuc, which matches any  charac‐
       ter  that  can  be represented by a Universal Character Name in C++ and
       other programming languages. These are the characters $,  @,  `  (grave
       accent),  and  all  characters with Unicode code points greater than or
       equal to U+00A0, except for the surrogates U+D800 to U+DFFF. Note  that
       most  base  (ASCII) characters are excluded. (Universal Character Names
       are of the form \uHHHH or \UHHHHHHHH where H is  a  hexadecimal  digit.
       Note that the Xuc property does not match these sequences but the char‐
       acters that they represent.)

   Resetting the match start

       In  normal  use,  the  escape sequence \K causes any previously matched
       characters not to be included in the final matched sequence that is re‐
       turned. For example, the pattern:

         foo\Kbar

       matches "foobar", but reports that it has matched "bar".  \K  does  not
       interact with anchoring in any way. The pattern:

         ^foo\Kbar

       matches  only  when  the  subject  begins with "foobar" (in single line
       mode), though it again reports the matched string as "bar".  This  fea‐
       ture  is similar to a lookbehind assertion (described below).  However,
       in this case, the part of the subject before the real  match  does  not
       have  to be of fixed length, as lookbehind assertions do. The use of \K
       does not interfere with the setting of captured substrings.  For  exam‐
       ple, when the pattern

         (foo)\Kbar

       matches "foobar", the first substring is still set to "foo".

       Perl  documents  that  the use of \K within assertions is "not well de‐
       fined". In PCRE2, \K is acted upon when it occurs inside  positive  as‐
       sertions,  but is ignored in negative assertions. Note that when a pat‐
       tern such as (?=ab\K) matches, the reported start of the match  can  be
       greater  than  the end of the match. Using \K in a lookbehind assertion
       at the start of a pattern can also lead to odd  effects.  For  example,
       consider this pattern:

         (?<=\Kfoo)bar

       If  the  subject  is  "foobar", a call to pcre2_match() with a starting
       offset of 3 succeeds and reports the matching string as "foobar",  that
       is,  the  start  of  the reported match is earlier than where the match
       started.

   Simple assertions

       The final use of backslash is for certain simple assertions. An  asser‐
       tion  specifies a condition that has to be met at a particular point in
       a match, without consuming any characters from the subject string.  The
       use  of subpatterns for more complicated assertions is described below.
       The backslashed assertions are:

         \b     matches at a word boundary
         \B     matches when not at a word boundary
         \A     matches at the start of the subject
         \Z     matches at the end of the subject
                 also matches before a newline at the end of the subject
         \z     matches only at the end of the subject
         \G     matches at the first matching position in the subject

       Inside a character class, \b has a different meaning;  it  matches  the
       backspace  character.  If  any  other  of these assertions appears in a
       character class, an "invalid escape sequence" error is generated.

       A word boundary is a position in the subject string where  the  current
       character  and  the previous character do not both match \w or \W (i.e.
       one matches \w and the other matches \W), or the start or  end  of  the
       string  if  the  first or last character matches \w, respectively. In a
       UTF mode, the meanings of \w and \W  can  be  changed  by  setting  the
       PCRE2_UCP option. When this is done, it also affects \b and \B. Neither
       PCRE2  nor Perl has a separate "start of word" or "end of word" metase‐
       quence. However, whatever follows \b normally determines which  it  is.
       For example, the fragment \ba matches "a" at the start of a word.

       The  \A,  \Z,  and \z assertions differ from the traditional circumflex
       and dollar (described in the next section) in that they only ever match
       at the very start and end of the subject string, whatever  options  are
       set.  Thus,  they are independent of multiline mode. These three asser‐
       tions are not affected by the  PCRE2_NOTBOL  or  PCRE2_NOTEOL  options,
       which  affect only the behaviour of the circumflex and dollar metachar‐
       acters. However, if the startoffset argument of pcre2_match()  is  non-
       zero,  indicating  that  matching is to start at a point other than the
       beginning of the subject, \A can never match.  The  difference  between
       \Z  and \z is that \Z matches before a newline at the end of the string
       as well as at the very end, whereas \z matches only at the end.

       The \G assertion is true only when the current matching position is  at
       the  start point of the matching process, as specified by the startoff‐
       set argument of pcre2_match(). It differs from \A  when  the  value  of
       startoffset  is  non-zero. By calling pcre2_match() multiple times with
       appropriate arguments, you can mimic Perl's /g option,  and  it  is  in
       this kind of implementation where \G can be useful.

       Note,  however,  that  PCRE2's  implementation of \G, being true at the
       starting character of the matching process, is  subtly  different  from
       Perl's,  which  defines it as true at the end of the previous match. In
       Perl, these can be different when the  previously  matched  string  was
       empty. Because PCRE2 does just one match at a time, it cannot reproduce
       this behaviour.

       If  all  the alternatives of a pattern begin with \G, the expression is
       anchored to the starting match position, and the "anchored" flag is set
       in the compiled regular expression.

CIRCUMFLEX AND DOLLAR

       The circumflex and dollar  metacharacters  are  zero-width  assertions.
       That  is,  they test for a particular condition being true without con‐
       suming any characters from the subject string. These two metacharacters
       are concerned with matching the starts and ends of lines. If  the  new‐
       line  convention is set so that only the two-character sequence CRLF is
       recognized as a newline, isolated CR and LF characters are  treated  as
       ordinary data characters, and are not recognized as newlines.

       Outside a character class, in the default matching mode, the circumflex
       character  is  an  assertion  that is true only if the current matching
       point is at the start of the subject string. If the  startoffset  argu‐
       ment  of  pcre2_match() is non-zero, or if PCRE2_NOTBOL is set, circum‐
       flex can never match if the PCRE2_MULTILINE option is unset.  Inside  a
       character  class, circumflex has an entirely different meaning (see be‐
       low).

       Circumflex need not be the first character of the pattern if  a  number
       of  alternatives are involved, but it should be the first thing in each
       alternative in which it appears if the pattern is ever  to  match  that
       branch.  If all possible alternatives start with a circumflex, that is,
       if the pattern is constrained to match only at the start  of  the  sub‐
       ject,  it  is  said  to be an "anchored" pattern. (There are also other
       constructs that can cause a pattern to be anchored.)

       The dollar character is an assertion that is true only if  the  current
       matching  point is at the end of the subject string, or immediately be‐
       fore a newline at the end of the string (by default), unless  PCRE2_NO‐
       TEOL  is  set.  Note, however, that it does not actually match the new‐
       line. Dollar need not be the last character of the pattern if a  number
       of  alternatives  are  involved,  but it should be the last item in any
       branch in which it appears. Dollar has no special meaning in a  charac‐
       ter class.

       The  meaning  of  dollar  can be changed so that it matches only at the
       very end of the string, by setting the PCRE2_DOLLAR_ENDONLY  option  at
       compile time. This does not affect the \Z assertion.

       The meanings of the circumflex and dollar metacharacters are changed if
       the  PCRE2_MULTILINE  option  is  set.  When this is the case, a dollar
       character matches before any newlines in the string, as well as at  the
       very  end, and a circumflex matches immediately after internal newlines
       as well as at the start of the subject string. It does not match  after
       a  newline  that ends the string, for compatibility with Perl. However,
       this can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.

       For example, the pattern /^abc$/ matches the subject string  "def\nabc"
       (where  \n  represents a newline) in multiline mode, but not otherwise.
       Consequently, patterns that are anchored in single  line  mode  because
       all  branches  start  with  ^ are not anchored in multiline mode, and a
       match for circumflex is  possible  when  the  startoffset  argument  of
       pcre2_match()  is  non-zero. The PCRE2_DOLLAR_ENDONLY option is ignored
       if PCRE2_MULTILINE is set.

       When the newline convention (see "Newline  conventions"  below)  recog‐
       nizes  the two-character sequence CRLF as a newline, this is preferred,
       even if the single characters CR and LF are  also  recognized  as  new‐
       lines.  For  example,  if  the newline convention is "any", a multiline
       mode circumflex matches before "xyz" in the string "abc\r\nxyz"  rather
       than  after  CR, even though CR on its own is a valid newline. (It also
       matches at the very start of the string, of course.)

       Note that the sequences \A, \Z, and \z can be used to match  the  start
       and  end of the subject in both modes, and if all branches of a pattern
       start with \A it is always anchored, whether or not PCRE2_MULTILINE  is
       set.

FULL STOP (PERIOD, DOT) AND \N

       Outside a character class, a dot in the pattern matches any one charac‐
       ter  in  the subject string except (by default) a character that signi‐
       fies the end of a line.

       When a line ending is defined as a single character, dot never  matches
       that  character; when the two-character sequence CRLF is used, dot does
       not match CR if it is immediately followed  by  LF,  but  otherwise  it
       matches  all characters (including isolated CRs and LFs). When any Uni‐
       code line endings are being recognized, dot does not match CR or LF  or
       any of the other line ending characters.

       The  behaviour  of  dot  with regard to newlines can be changed. If the
       PCRE2_DOTALL option is set, a dot matches any  one  character,  without
       exception.   If  the two-character sequence CRLF is present in the sub‐
       ject string, it takes two dots to match it.

       The handling of dot is entirely independent of the handling of  circum‐
       flex  and  dollar,  the  only relationship being that they both involve
       newlines. Dot has no special meaning in a character class.

       The escape sequence \N when not followed by an  opening  brace  behaves
       like  a dot, except that it is not affected by the PCRE2_DOTALL option.
       In other words, it matches any character except one that signifies  the
       end of a line.

       When \N is followed by an opening brace it has a different meaning. See
       the  section entitled "Non-printing characters" above for details. Perl
       also uses \N{name} to specify characters by Unicode  name;  PCRE2  does
       not support this.

MATCHING A SINGLE CODE UNIT

       Outside  a character class, the escape sequence \C matches any one code
       unit, whether or not a UTF mode is set. In the 8-bit library, one  code
       unit  is  one  byte;  in the 16-bit library it is a 16-bit unit; in the
       32-bit library it is a 32-bit unit. Unlike a  dot,  \C  always  matches
       line-ending  characters.  The  feature  is provided in Perl in order to
       match individual bytes in UTF-8 mode, but it is unclear how it can use‐
       fully be used.

       Because \C breaks up characters into individual  code  units,  matching
       one  unit  with  \C  in UTF-8 or UTF-16 mode means that the rest of the
       string may start with a malformed UTF character. This has undefined re‐
       sults, because PCRE2 assumes that it is matching character by character
       in a valid UTF string (by default it checks the subject string's valid‐
       ity at the start of processing unless the PCRE2_NO_UTF_CHECK option  is
       used).

       An   application   can   lock   out  the  use  of  \C  by  setting  the
       PCRE2_NEVER_BACKSLASH_C option when compiling a  pattern.  It  is  also
       possible to build PCRE2 with the use of \C permanently disabled.

       PCRE2  does  not allow \C to appear in lookbehind assertions (described
       below) in UTF-8 or UTF-16 modes, because this would make it  impossible
       to  calculate  the  length  of  the lookbehind. Neither the alternative
       matching function pcre2_dfa_match() nor the JIT optimizer support \C in
       these UTF modes.  The former gives a match-time error; the latter fails
       to optimize and so the match is always run using the interpreter.

       In the 32-bit library, however, \C is always supported  (when  not  ex‐
       plicitly  locked  out)  because  it  always matches a single code unit,
       whether or not UTF-32 is specified.

       In general, the \C escape sequence is best avoided. However, one way of
       using it that avoids the problem of malformed UTF-8 or  UTF-16  charac‐
       ters  is  to use a lookahead to check the length of the next character,
       as in this pattern, which could be used with  a  UTF-8  string  (ignore
       white space and line breaks):

         (?| (?=[\x00-\x7f])(\C) |
             (?=[\x80-\x{7ff}])(\C)(\C) |
             (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) |
             (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))

       In  this  example,  a  group  that starts with (?| resets the capturing
       parentheses numbers in each alternative (see "Duplicate Subpattern Num‐
       bers" below). The assertions at the start of each branch check the next
       UTF-8 character for values whose encoding uses 1, 2, 3, or 4 bytes, re‐
       spectively. The character's individual bytes are then captured  by  the
       appropriate number of \C groups.

SQUARE BRACKETS AND CHARACTER CLASSES

       An opening square bracket introduces a character class, terminated by a
       closing square bracket. A closing square bracket on its own is not spe‐
       cial  by  default.  If a closing square bracket is required as a member
       of the class, it should be the first data character in the class (after
       an initial circumflex, if present) or escaped with  a  backslash.  This
       means  that,  by default, an empty class cannot be defined. However, if
       the PCRE2_ALLOW_EMPTY_CLASS option is set, a closing square bracket  at
       the start does end the (empty) class.

       A  character class matches a single character in the subject. A matched
       character must be in the set of characters defined by the class, unless
       the first character in the class definition is a circumflex,  in  which
       case the subject character must not be in the set defined by the class.
       If  a  circumflex is actually required as a member of the class, ensure
       it is not the first character, or escape it with a backslash.

       For example, the character class [aeiou] matches any lower case  vowel,
       while  [^aeiou]  matches  any character that is not a lower case vowel.
       Note that a circumflex is just a convenient notation for specifying the
       characters that are in the class by enumerating those that are  not.  A
       class  that starts with a circumflex is not an assertion; it still con‐
       sumes a character from the subject string, and therefore  it  fails  if
       the current pointer is at the end of the string.

       Characters  in  a class may be specified by their code points using \o,
       \x, or \N{U+hh..} in the usual way. When caseless matching is set,  any
       letters  in a class represent both their upper case and lower case ver‐
       sions, so for example, a caseless [aeiou] matches "A" as well  as  "a",
       and  a  caseless [^aeiou] does not match "A", whereas a caseful version
       would.

       Characters that might indicate line breaks are  never  treated  in  any
       special  way  when matching character classes, whatever line-ending se‐
       quence is  in  use,  and  whatever  setting  of  the  PCRE2_DOTALL  and
       PCRE2_MULTILINE  options  is  used. A class such as [^a] always matches
       one of these characters.

       The generic character type escape sequences \d, \D, \h, \H, \p, \P, \s,
       \S, \v, \V, \w, and \W may appear in a character  class,  and  add  the
       characters  that  they  match  to  the  class.  For example, [\dABCDEF]
       matches any hexadecimal digit. In UTF modes, the PCRE2_UCP  option  af‐
       fects the meanings of \d, \s, \w and their upper case partners, just as
       it does when they appear outside a character class, as described in the
       section  entitled  "Generic character types" above. The escape sequence
       \b has a different meaning inside a character  class;  it  matches  the
       backspace  character.  The sequences \B, \R, and \X are not special in‐
       side a character class. Like any other unrecognized  escape  sequences,
       they  cause  an  error. The same is true for \N when not followed by an
       opening brace.

       The minus (hyphen) character can be used to specify a range of  charac‐
       ters  in  a  character class. For example, [d-m] matches any letter be‐
       tween d and m, inclusive. If a minus character is required in a  class,
       it  must  be  escaped with a backslash or appear in a position where it
       cannot be interpreted as indicating a range, typically as the first  or
       last character in the class, or immediately after a range. For example,
       [b-d-z] matches letters in the range b to d, a hyphen character, or z.

       Perl treats a hyphen as a literal if it appears before or after a POSIX
       class (see below) or before or after a character type escape such as as
       \d  or  \H.   However,  unless  the hyphen is the last character in the
       class, Perl outputs a warning in its warning  mode,  as  this  is  most
       likely  a user error. As PCRE2 has no facility for warning, an error is
       given in these cases.

       It is not possible to have the literal character "]" as the end charac‐
       ter of a range. A pattern such as [W-]46] is interpreted as a class  of
       two  characters ("W" and "-") followed by a literal string "46]", so it
       would match "W46]" or "-46]". However, if the "]"  is  escaped  with  a
       backslash  it is interpreted as the end of range, so [W-\]46] is inter‐
       preted as a class containing a range followed by two other  characters.
       The  octal or hexadecimal representation of "]" can also be used to end
       a range.

       Ranges normally include all code points between the start and end char‐
       acters, inclusive. They can also be used for code points specified  nu‐
       merically,  for  example [\000-\037]. Ranges can include any characters
       that are valid for the current mode. In any  UTF  mode,  the  so-called
       "surrogate"  characters (those whose code points lie between 0xd800 and
       0xdfff inclusive) may not  be  specified  explicitly  by  default  (the
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES  option  disables this check). How‐
       ever, ranges such as [\x{d7ff}-\x{e000}], which include the surrogates,
       are always permitted.

       There is a special case in EBCDIC environments  for  ranges  whose  end
       points are both specified as literal letters in the same case. For com‐
       patibility  with Perl, EBCDIC code points within the range that are not
       letters are omitted. For example, [h-k] matches only  four  characters,
       even though the codes for h and k are 0x88 and 0x92, a range of 11 code
       points.  However,  if  the range is specified numerically, for example,
       [\x88-\x92] or [h-\x92], all code points are included.

       If a range that includes letters is used when caseless matching is set,
       it matches the letters in either case. For example, [W-c] is equivalent
       to [][\\^_`wxyzabc], matched caselessly, and  in  a  non-UTF  mode,  if
       character  tables  for  a French locale are in use, [\xc8-\xcb] matches
       accented E characters in both cases.

       A circumflex can conveniently be used with  the  upper  case  character
       types  to specify a more restricted set of characters than the matching
       lower case type.  For example, the class [^\W_] matches any  letter  or
       digit, but not underscore, whereas [\w] includes underscore. A positive
       character class should be read as "something OR something OR ..." and a
       negative class as "NOT something AND NOT something AND NOT ...".

       The  only  metacharacters  that are recognized in character classes are
       backslash, hyphen (only where it can be  interpreted  as  specifying  a
       range),  circumflex  (only  at the start), opening square bracket (only
       when it can be interpreted as introducing a POSIX class name, or for  a
       special  compatibility  feature  -  see the next two sections), and the
       terminating closing square bracket.  However,  escaping  other  non-al‐
       phanumeric characters does no harm.

POSIX CHARACTER CLASSES

       Perl supports the POSIX notation for character classes. This uses names
       enclosed  by [: and :] within the enclosing square brackets. PCRE2 also
       supports this notation. For example,

         [01[:alpha:]%]

       matches "0", "1", any alphabetic character, or "%". The supported class
       names are:

         alnum    letters and digits
         alpha    letters
         ascii    character codes 0 - 127
         blank    space or tab only
         cntrl    control characters
         digit    decimal digits (same as \d)
         graph    printing characters, excluding space
         lower    lower case letters
         print    printing characters, including space
         punct    printing characters, excluding letters and digits and space
         space    white space (the same as \s from PCRE2 8.34)
         upper    upper case letters
         word     "word" characters (same as \w)
         xdigit   hexadecimal digits

       The default "space" characters are HT (9), LF (10), VT (11),  FF  (12),
       CR  (13),  and space (32). If locale-specific matching is taking place,
       the list of space characters may be different; there may  be  fewer  or
       more of them. "Space" and \s match the same set of characters.

       The  name  "word"  is  a Perl extension, and "blank" is a GNU extension
       from Perl 5.8. Another Perl extension is negation, which  is  indicated
       by a ^ character after the colon. For example,

         [12[:^digit:]]

       matches "1", "2", or any non-digit. PCRE2 (and Perl) also recognize the
       POSIX syntax [.ch.] and [=ch=] where "ch" is a "collating element", but
       these are not supported, and an error is given if they are encountered.

       By default, characters with values greater than 127 do not match any of
       the POSIX character classes, although this may be different for charac‐
       ters  in  the range 128-255 when locale-specific matching is happening.
       However, if the PCRE2_UCP option is passed to pcre2_compile(), some  of
       the  classes are changed so that Unicode character properties are used.
       This is achieved by replacing certain  POSIX  classes  with  other  se‐
       quences, as follows:

         [:alnum:]  becomes  \p{Xan}
         [:alpha:]  becomes  \p{L}
         [:blank:]  becomes  \h
         [:cntrl:]  becomes  \p{Cc}
         [:digit:]  becomes  \p{Nd}
         [:lower:]  becomes  \p{Ll}
         [:space:]  becomes  \p{Xps}
         [:upper:]  becomes  \p{Lu}
         [:word:]   becomes  \p{Xwd}

       Negated  versions, such as [:^alpha:] use \P instead of \p. Three other
       POSIX classes are handled specially in UCP mode:

       [:graph:] This matches characters that have glyphs that mark  the  page
                 when printed. In Unicode property terms, it matches all char‐
                 acters with the L, M, N, P, S, or Cf properties, except for:

                   U+061C           Arabic Letter Mark
                   U+180E           Mongolian Vowel Separator
                   U+2066 - U+2069  Various "isolate"s


       [:print:] This  matches  the  same  characters  as [:graph:] plus space
                 characters that are not controls, that  is,  characters  with
                 the Zs property.

       [:punct:] This matches all characters that have the Unicode P (punctua‐
                 tion)  property,  plus those characters with code points less
                 than 256 that have the S (Symbol) property.

       The other POSIX classes are unchanged, and match only  characters  with
       code points less than 256.

COMPATIBILITY FEATURE FOR WORD BOUNDARIES

       In  the POSIX.2 compliant library that was included in 4.4BSD Unix, the
       ugly syntax [[:<:]] and [[:>:]] is used for matching  "start  of  word"
       and "end of word". PCRE2 treats these items as follows:

         [[:<:]]  is converted to  \b(?=\w)
         [[:>:]]  is converted to  \b(?<=\w)

       Only these exact character sequences are recognized. A sequence such as
       [a[:<:]b]  provokes  error  for  an unrecognized POSIX class name. This
       support is not compatible with Perl. It is provided to help  migrations
       from other environments, and is best not used in any new patterns. Note
       that  \b matches at the start and the end of a word (see "Simple asser‐
       tions" above), and in a Perl-style pattern the preceding  or  following
       character  normally shows which is wanted, without the need for the as‐
       sertions that are used above in order to give exactly the POSIX  behav‐
       iour.

VERTICAL BAR

       Vertical  bar characters are used to separate alternative patterns. For
       example, the pattern

         gilbert|sullivan

       matches either "gilbert" or "sullivan". Any number of alternatives  may
       appear,  and  an  empty  alternative  is  permitted (matching the empty
       string). The matching process tries each alternative in turn, from left
       to right, and the first one that succeeds is used. If the  alternatives
       are  within a subpattern (defined below), "succeeds" means matching the
       rest of the main pattern as well as the alternative in the subpattern.

INTERNAL OPTION SETTING

       The settings  of  the  PCRE2_CASELESS,  PCRE2_MULTILINE,  PCRE2_DOTALL,
       PCRE2_EXTENDED,  PCRE2_EXTENDED_MORE, and PCRE2_NO_AUTO_CAPTURE options
       can be changed from within the pattern by a  sequence  of  letters  en‐
       closed  between  "(?"   and ")". These options are Perl-compatible, and
       are described in detail in the pcre2api documentation. The option  let‐
       ters are:

         i  for PCRE2_CASELESS
         m  for PCRE2_MULTILINE
         n  for PCRE2_NO_AUTO_CAPTURE
         s  for PCRE2_DOTALL
         x  for PCRE2_EXTENDED
         xx for PCRE2_EXTENDED_MORE

       For example, (?im) sets caseless, multiline matching. It is also possi‐
       ble to unset these options by preceding the relevant letters with a hy‐
       phen,  for  example (?-im). The two "extended" options are not indepen‐
       dent; unsetting either one cancels the effects of both of them.

       A  combined  setting  and  unsetting  such  as  (?im-sx),  which   sets
       PCRE2_CASELESS  and  PCRE2_MULTILINE  while  unsetting PCRE2_DOTALL and
       PCRE2_EXTENDED, is also permitted. Only one hyphen may  appear  in  the
       options  string.  If a letter appears both before and after the hyphen,
       the option is unset. An empty options setting "(?)" is  allowed.  Need‐
       less to say, it has no effect.

       If  the  first character following (? is a circumflex, it causes all of
       the above options to be unset. Thus, (?^) is equivalent  to  (?-imnsx).
       Letters  may  follow  the circumflex to cause some options to be re-in‐
       stated, but a hyphen may not appear.

       The PCRE2-specific options PCRE2_DUPNAMES  and  PCRE2_UNGREEDY  can  be
       changed  in  the  same  way as the Perl-compatible options by using the
       characters J and U respectively. However, these are not unset by (?^).

       When one of these option changes occurs at top level (that is, not  in‐
       side  subpattern  parentheses),  the change applies to the remainder of
       the pattern that follows. An option change within a subpattern (see be‐
       low for a description of subpatterns) affects only  that  part  of  the
       subpattern that follows it, so

         (a(?i)b)c

       matches  abc  and  aBc and no other strings (assuming PCRE2_CASELESS is
       not used).  By this means, options can be made to have  different  set‐
       tings in different parts of the pattern. Any changes made in one alter‐
       native do carry on into subsequent branches within the same subpattern.
       For example,

         (a(?i)b|c)

       matches  "ab",  "aB",  "c",  and "C", even though when matching "C" the
       first branch is abandoned before the option setting.  This  is  because
       the  effects  of option settings happen at compile time. There would be
       some very weird behaviour otherwise.

       As a convenient shorthand, if any option settings are required  at  the
       start  of a non-capturing subpattern (see the next section), the option
       letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings.

       Note: There are other PCRE2-specific options that can be set by the ap‐
       plication when the compiling function is called. The pattern  can  con‐
       tain special leading sequences such as (*CRLF) to override what the ap‐
       plication  has set or what has been defaulted. Details are given in the
       section entitled "Newline sequences" above. There are also  the  (*UTF)
       and  (*UCP)  leading  sequences that can be used to set UTF and Unicode
       property modes; they  are  equivalent  to  setting  the  PCRE2_UTF  and
       PCRE2_UCP  options,  respectively. However, the application can set the
       PCRE2_NEVER_UTF and PCRE2_NEVER_UCP options, which lock out the use  of
       the (*UTF) and (*UCP) sequences.

SUBPATTERNS

       Subpatterns are delimited by parentheses (round brackets), which can be
       nested.  Turning part of a pattern into a subpattern does two things:

       1. It localizes a set of alternatives. For example, the pattern

         cat(aract|erpillar|)

       matches  "cataract",  "caterpillar", or "cat". Without the parentheses,
       it would match "cataract", "erpillar" or an empty string.

       2. It sets up the subpattern as  a  capturing  subpattern.  This  means
       that, when the whole pattern matches, the portion of the subject string
       that  matched  the  subpattern is passed back to the caller, separately
       from the portion that matched the whole pattern. (This applies only  to
       the  traditional  matching function; the DFA matching function does not
       support capturing.)

       Opening parentheses are counted from left to right (starting from 1) to
       obtain numbers for the  capturing  subpatterns.  For  example,  if  the
       string "the red king" is matched against the pattern

         the ((red|white) (king|queen))

       the captured substrings are "red king", "red", and "king", and are num‐
       bered 1, 2, and 3, respectively.

       The  fact  that  plain  parentheses  fulfil two functions is not always
       helpful.  There are often times when a grouping subpattern is  required
       without  a capturing requirement. If an opening parenthesis is followed
       by a question mark and a colon, the subpattern does not do any  captur‐
       ing,  and  is  not  counted when computing the number of any subsequent
       capturing subpatterns. For example, if the string "the white queen"  is
       matched against the pattern

         the ((?:red|white) (king|queen))

       the captured substrings are "white queen" and "queen", and are numbered
       1 and 2. The maximum number of capturing subpatterns is 65535.

       As  a  convenient shorthand, if any option settings are required at the
       start of a non-capturing subpattern, the option letters may appear  be‐
       tween the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings. Because alternative branches are
       tried  from  left  to right, and options are not reset until the end of
       the subpattern is reached, an option setting in one branch does  affect
       subsequent  branches,  so  the above patterns match "SUNDAY" as well as
       "Saturday".

DUPLICATE SUBPATTERN NUMBERS

       Perl 5.10 introduced a feature whereby each alternative in a subpattern
       uses the same numbers for its capturing parentheses. Such a  subpattern
       starts  with (?| and is itself a non-capturing subpattern. For example,
       consider this pattern:

         (?|(Sat)ur|(Sun))day

       Because the two alternatives are inside a (?| group, both sets of  cap‐
       turing  parentheses  are  numbered one. Thus, when the pattern matches,
       you can look at captured substring number  one,  whichever  alternative
       matched.  This  construct  is useful when you want to capture part, but
       not all, of one of a number of alternatives. Inside a (?| group, paren‐
       theses are numbered as usual, but the number is reset at the  start  of
       each  branch.  The numbers of any capturing parentheses that follow the
       subpattern start after the highest number used in any branch. The  fol‐
       lowing example is taken from the Perl documentation. The numbers under‐
       neath show in which buffer the captured content will be stored.

         # before  ---------------branch-reset----------- after
         / ( a )  (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x
         # 1            2         2  3        2     3     4

       A  backreference  to  a  numbered subpattern uses the most recent value
       that is set for that number by any subpattern.  The  following  pattern
       matches "abcabc" or "defdef":

         /(?|(abc)|(def))\1/

       In  contrast,  a subroutine call to a numbered subpattern always refers
       to the first one in the pattern with the given  number.  The  following
       pattern matches "abcabc" or "defabc":

         /(?|(abc)|(def))(?1)/

       A relative reference such as (?-1) is no different: it is just a conve‐
       nient way of computing an absolute group number.

       If  a condition test for a subpattern's having matched refers to a non-
       unique number, the test is true if any of the subpatterns of that  num‐
       ber have matched.

       An  alternative approach to using this "branch reset" feature is to use
       duplicate named subpatterns, as described in the next section.

NAMED SUBPATTERNS

       Identifying capturing parentheses by number is simple, but  it  can  be
       very  hard  to  keep track of the numbers in complicated patterns. Fur‐
       thermore, if an expression is modified, the numbers may change. To help
       with this difficulty, PCRE2 supports the naming  of  capturing  subpat‐
       terns.  This  feature  was not added to Perl until release 5.10. Python
       had the feature earlier, and PCRE1 introduced it at release 4.0,  using
       the Python syntax. PCRE2 supports both the Perl and the Python syntax.

       In  PCRE2,  a  capturing  subpattern can be named in one of three ways:
       (?<name>...) or (?'name'...) as in Perl, or (?P<name>...) as in Python.
       Names consist of up to 32 alphanumeric characters and underscores,  but
       must  start  with a non-digit. References to capturing parentheses from
       other parts of the pattern, such as backreferences, recursion, and con‐
       ditions, can all be made by name as well as by number.

       Named capturing parentheses are allocated numbers as well as names, ex‐
       actly as if the names were not present. In both PCRE2 and Perl, captur‐
       ing subpatterns are primarily identified by numbers; any names are just
       aliases for these numbers. The PCRE2 API provides  function  calls  for
       extracting  the  complete  name-to-number translation table from a com‐
       piled pattern, as well as convenience functions for extracting captured
       substrings by name.

       Warning: When more than one subpattern has  the  same  number,  as  de‐
       scribed in the previous section, a name given to one of them applies to
       all of them.  Perl allows identically numbered subpatterns to have dif‐
       ferent names. Consider this pattern, where there are two capturing sub‐
       patterns, both numbered 1:

         (?|(?<AA>aa)|(?<BB>bb))

       Perl  allows  this,  with  both  names AA and BB as aliases of group 1.
       Thus, after a successful match, both names yield the same value (either
       "aa" or "bb").

       In an attempt to reduce confusion, PCRE2 does not allow the same  group
       number to be associated with more than one name. The example above pro‐
       vokes  a  compile-time  error. However, there is still scope for confu‐
       sion. Consider this pattern:

         (?|(?<AA>aa)|(bb))

       Although the second subpattern number 1 is not  explicitly  named,  the
       name AA is still an alias for subpattern 1. Whether the pattern matches
       "aa"  or  "bb",  a  reference  by  name  to group AA yields the matched
       string.

       By default, a name must be unique within a pattern, except that  dupli‐
       cate  names are permitted for subpatterns with the same number, for ex‐
       ample:

         (?|(?<AA>aa)|(?<AA>bb))

       The duplicate name constraint can be disabled by setting the PCRE2_DUP‐
       NAMES option at compile time, or by the use of (?J) within the pattern.
       Duplicate names can be useful for patterns where only one  instance  of
       the  named parentheses can match. Suppose you want to match the name of
       a weekday, either as a 3-letter abbreviation or as the full  name,  and
       in  both  cases you want to extract the abbreviation. This pattern (ig‐
       noring the line breaks) does the job:

         (?<DN>Mon|Fri|Sun)(?:day)?|
         (?<DN>Tue)(?:sday)?|
         (?<DN>Wed)(?:nesday)?|
         (?<DN>Thu)(?:rsday)?|
         (?<DN>Sat)(?:urday)?

       There are five capturing substrings, but only one is ever set  after  a
       match.   The  convenience functions for extracting the data by name re‐
       turns the substring for the first (and in this example, the only)  sub‐
       pattern  of  that name that matched. This saves searching to find which
       numbered subpattern it was. (An alternative way of solving this problem
       is to use a "branch reset" subpattern, as  described  in  the  previous
       section.)

       If you make a backreference to a non-unique named subpattern from else‐
       where  in  the  pattern,  the  subpatterns to which the name refers are
       checked in the order in which they appear in the overall  pattern.  The
       first one that is set is used for the reference. For example, this pat‐
       tern matches both "foofoo" and "barbar" but not "foobar" or "barfoo":

         (?:(?<n>foo)|(?<n>bar))\k<n>


       If you make a subroutine call to a non-unique named subpattern, the one
       that  corresponds  to  the first occurrence of the name is used. In the
       absence of duplicate numbers this is the one with the lowest number.

       If you use a named reference in a condition test (see the section about
       conditions below), either to check whether a subpattern has matched, or
       to check for recursion, all subpatterns with the same name are  tested.
       If  the condition is true for any one of them, the overall condition is
       true. This is the same behaviour as testing by number. For further  de‐
       tails  of  the  interfaces  for  handling  named  subpatterns,  see the
       pcre2api documentation.

REPETITION

       Repetition is specified by quantifiers, which can  follow  any  of  the
       following items:

         a literal data character
         the dot metacharacter
         the \C escape sequence
         the \X escape sequence
         the \R escape sequence
         an escape such as \d or \pL that matches a single character
         a character class
         a backreference
         a parenthesized subpattern (including most assertions)
         a subroutine call to a subpattern (recursive or otherwise)

       The  general repetition quantifier specifies a minimum and maximum num‐
       ber of permitted matches, by giving the two numbers in  curly  brackets
       (braces),  separated  by  a comma. The numbers must be less than 65536,
       and the first must be less than or equal to the second. For example:

         z{2,4}

       matches "zz", "zzz", or "zzzz". A closing brace on its  own  is  not  a
       special  character.  If  the second number is omitted, but the comma is
       present, there is no upper limit; if the second number  and  the  comma
       are  both omitted, the quantifier specifies an exact number of required
       matches. Thus

         [aeiou]{3,}

       matches at least 3 successive vowels, but may match many more, whereas

         \d{8}

       matches exactly 8 digits. An opening curly bracket that  appears  in  a
       position  where a quantifier is not allowed, or one that does not match
       the syntax of a quantifier, is taken as a literal character. For  exam‐
       ple, {,6} is not a quantifier, but a literal string of four characters.

       In UTF modes, quantifiers apply to characters rather than to individual
       code  units. Thus, for example, \x{100}{2} matches two characters, each
       of which is represented by a two-byte sequence in a UTF-8 string. Simi‐
       larly, \X{3} matches three Unicode extended grapheme clusters, each  of
       which  may  be  several  code  units long (and they may be of different
       lengths).

       The quantifier {0} is permitted, causing the expression to behave as if
       the previous item and the quantifier were not present. This may be use‐
       ful for subpatterns that are referenced as subroutines  from  elsewhere
       in the pattern (but see also the section entitled "Defining subpatterns
       for  use  by  reference only" below). Items other than subpatterns that
       have a {0} quantifier are omitted from the compiled pattern.

       For convenience, the three most common quantifiers have  single-charac‐
       ter abbreviations:

         *    is equivalent to {0,}
         +    is equivalent to {1,}
         ?    is equivalent to {0,1}

       It  is  possible  to construct infinite loops by following a subpattern
       that can match no characters with a quantifier that has no upper limit,
       for example:

         (a?)*

       Earlier versions of Perl and PCRE1 used to give  an  error  at  compile
       time for such patterns. However, because there are cases where this can
       be useful, such patterns are now accepted, but if any repetition of the
       subpattern  does in fact match no characters, the loop is forcibly bro‐
       ken.

       By default, the quantifiers are "greedy", that is, they match  as  much
       as  possible  (up  to  the  maximum number of permitted times), without
       causing the rest of the pattern to fail. The classic example  of  where
       this gives problems is in trying to match comments in C programs. These
       appear  between  /*  and  */ and within the comment, individual * and /
       characters may appear. An attempt to match C comments by  applying  the
       pattern

         /\*.*\*/

       to the string

         /* first comment */  not comment  /* second comment */

       fails,  because it matches the entire string owing to the greediness of
       the .*  item.

       If a quantifier is followed by a question mark, it ceases to be greedy,
       and instead matches the minimum number of times possible, so  the  pat‐
       tern

         /\*.*?\*/

       does  the  right  thing with the C comments. The meaning of the various
       quantifiers is not otherwise changed,  just  the  preferred  number  of
       matches.   Do  not  confuse this use of question mark with its use as a
       quantifier in its own right. Because it has two uses, it can  sometimes
       appear doubled, as in

         \d??\d

       which matches one digit by preference, but can match two if that is the
       only way the rest of the pattern matches.

       If the PCRE2_UNGREEDY option is set (an option that is not available in
       Perl),  the  quantifiers are not greedy by default, but individual ones
       can be made greedy by following them with a  question  mark.  In  other
       words, it inverts the default behaviour.

       When  a  parenthesized  subpattern  is quantified with a minimum repeat
       count that is greater than 1 or with a limited maximum, more memory  is
       required  for  the  compiled  pattern, in proportion to the size of the
       minimum or maximum.

       If a pattern starts with  .*  or  .{0,}  and  the  PCRE2_DOTALL  option
       (equivalent  to  Perl's /s) is set, thus allowing the dot to match new‐
       lines, the pattern is implicitly  anchored,  because  whatever  follows
       will  be  tried against every character position in the subject string,
       so there is no point in retrying the overall match at any position  af‐
       ter  the  first. PCRE2 normally treats such a pattern as though it were
       preceded by \A.

       In cases where it is known that the subject  string  contains  no  new‐
       lines,  it  is worth setting PCRE2_DOTALL in order to obtain this opti‐
       mization, or alternatively, using ^ to indicate anchoring explicitly.

       However, there are some cases where the optimization  cannot  be  used.
       When  .*   is  inside  capturing  parentheses that are the subject of a
       backreference elsewhere in the pattern, a match at the start  may  fail
       where a later one succeeds. Consider, for example:

         (.*)abc\1

       If  the subject is "xyz123abc123" the match point is the fourth charac‐
       ter. For this reason, such a pattern is not implicitly anchored.

       Another case where implicit anchoring is not applied is when the  lead‐
       ing  .* is inside an atomic group. Once again, a match at the start may
       fail where a later one succeeds. Consider this pattern:

         (?>.*?a)b

       It matches "ab" in the subject "aab". The use of the backtracking  con‐
       trol  verbs  (*PRUNE)  and  (*SKIP) also disable this optimization, and
       there is an option, PCRE2_NO_DOTSTAR_ANCHOR, to do so explicitly.

       When a capturing subpattern is repeated, the value captured is the sub‐
       string that matched the final iteration. For example, after

         (tweedle[dume]{3}\s*)+

       has matched "tweedledum tweedledee" the value of the captured substring
       is "tweedledee". However, if there are  nested  capturing  subpatterns,
       the  corresponding captured values may have been set in previous itera‐
       tions. For example, after

         (a|(b))+

       matches "aba" the value of the second captured substring is "b".

ATOMIC GROUPING AND POSSESSIVE QUANTIFIERS

       With both maximizing ("greedy") and minimizing ("ungreedy"  or  "lazy")
       repetition,  failure  of what follows normally causes the repeated item
       to be re-evaluated to see if a different number of repeats  allows  the
       rest  of  the pattern to match. Sometimes it is useful to prevent this,
       either to change the nature of the match, or to cause it  fail  earlier
       than  it otherwise might, when the author of the pattern knows there is
       no point in carrying on.

       Consider, for example, the pattern \d+foo when applied to  the  subject
       line

         123456bar

       After matching all 6 digits and then failing to match "foo", the normal
       action  of  the matcher is to try again with only 5 digits matching the
       \d+ item, and then with  4,  and  so  on,  before  ultimately  failing.
       "Atomic  grouping"  (a  term taken from Jeffrey Friedl's book) provides
       the means for specifying that once a subpattern has matched, it is  not
       to be re-evaluated in this way.

       If  we  use atomic grouping for the previous example, the matcher gives
       up immediately on failing to match "foo" the first time.  The  notation
       is a kind of special parenthesis, starting with (?> as in this example:

         (?>\d+)foo

       This  kind  of  parenthesis "locks up" the  part of the pattern it con‐
       tains once it has matched, and a failure further into  the  pattern  is
       prevented  from  backtracking into it. Backtracking past it to previous
       items, however, works as normal.

       An alternative description is that a subpattern of  this  type  matches
       exactly  the  string of characters that an identical standalone pattern
       would match, if anchored at the current point in the subject string.

       Atomic grouping subpatterns are not capturing subpatterns. Simple cases
       such as the above example can be thought of as a maximizing repeat that
       must swallow everything it can. So, while both \d+ and  \d+?  are  pre‐
       pared  to  adjust  the number of digits they match in order to make the
       rest of the pattern match, (?>\d+) can only match an entire sequence of
       digits.

       Atomic groups in general can of course contain arbitrarily  complicated
       subpatterns,  and  can  be  nested. However, when the subpattern for an
       atomic group is just a single repeated item, as in the example above, a
       simpler notation, called a "possessive quantifier" can  be  used.  This
       consists  of  an  additional  + character following a quantifier. Using
       this notation, the previous example can be rewritten as

         \d++foo

       Note that a possessive quantifier can be used with an entire group, for
       example:

         (abc|xyz){2,3}+

       Possessive quantifiers are always greedy; the setting of the  PCRE2_UN‐
       GREEDY  option  is ignored. They are a convenient notation for the sim‐
       pler forms of atomic group. However, there  is  no  difference  in  the
       meaning  of  a  possessive  quantifier and the equivalent atomic group,
       though there may be a performance  difference;  possessive  quantifiers
       should be slightly faster.

       The  possessive  quantifier syntax is an extension to the Perl 5.8 syn‐
       tax.  Jeffrey Friedl originated the idea (and the name)  in  the  first
       edition of his book. Mike McCloskey liked it, so implemented it when he
       built Sun's Java package, and PCRE1 copied it from there. It ultimately
       found its way into Perl at release 5.10.

       PCRE2  has  an  optimization  that automatically "possessifies" certain
       simple pattern constructs. For example, the sequence A+B is treated  as
       A++B  because  there is no point in backtracking into a sequence of A's
       when B must follow.  This feature can be disabled by the PCRE2_NO_AUTO‐
       POSSESS option, or starting the pattern with (*NO_AUTO_POSSESS).

       When a pattern contains an unlimited repeat inside  a  subpattern  that
       can  itself  be  repeated  an  unlimited number of times, the use of an
       atomic group is the only way to avoid some  failing  matches  taking  a
       very long time indeed. The pattern

         (\D+|<\d+>)*[!?]

       matches  an  unlimited number of substrings that either consist of non-
       digits, or digits enclosed in <>, followed by either ! or  ?.  When  it
       matches, it runs quickly. However, if it is applied to

         aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

       it  takes  a  long  time  before reporting failure. This is because the
       string can be divided between the internal \D+ repeat and the  external
       *  repeat in a large number of ways, and all have to be tried. (The ex‐
       ample uses [!?] rather than a single character at the end, because both
       PCRE2 and Perl have an optimization that allows for fast failure when a
       single character is used. They remember the last single character  that
       is  required  for  a  match, and fail early if it is not present in the
       string.) If the pattern is changed so that it  uses  an  atomic  group,
       like this:

         ((?>\D+)|<\d+>)*[!?]

       sequences of non-digits cannot be broken, and failure happens quickly.

BACKREFERENCES

       Outside a character class, a backslash followed by a digit greater than
       0  (and possibly further digits) is a backreference to a capturing sub‐
       pattern earlier (that is, to its left) in the pattern,  provided  there
       have been that many previous capturing left parentheses.

       However,  if the decimal number following the backslash is less than 8,
       it is always taken as a backreference, and  causes  an  error  only  if
       there  are  not that many capturing left parentheses in the entire pat‐
       tern. In other words, the parentheses that are referenced need  not  be
       to  the left of the reference for numbers less than 8. A "forward back‐
       reference" of this type can make sense when a  repetition  is  involved
       and  the  subpattern to the right has participated in an earlier itera‐
       tion.

       It is not possible to have a numerical  "forward  backreference"  to  a
       subpattern  whose  number  is 8 or more using this syntax because a se‐
       quence such as \50 is interpreted as a character defined in octal.  See
       the subsection entitled "Non-printing characters" above for further de‐
       tails of the handling of digits following a backslash. There is no such
       problem when named parentheses are used. A backreference to any subpat‐
       tern is possible using named parentheses (see below).

       Another  way  of  avoiding  the ambiguity inherent in the use of digits
       following a backslash is to use the \g  escape  sequence.  This  escape
       must be followed by a signed or unsigned number, optionally enclosed in
       braces. These examples are all identical:

         (ring), \1
         (ring), \g1
         (ring), \g{1}

       An  unsigned number specifies an absolute reference without the ambigu‐
       ity that is present in the older syntax. It is also useful when literal
       digits follow the reference. A signed number is a  relative  reference.
       Consider this example:

         (abc(def)ghi)\g{-1}

       The sequence \g{-1} is a reference to the most recently started captur‐
       ing subpattern before \g, that is, is it equivalent to \2 in this exam‐
       ple.   Similarly, \g{-2} would be equivalent to \1. The use of relative
       references can be helpful in long patterns, and also in  patterns  that
       are  created  by  joining  together  fragments  that contain references
       within themselves.

       The sequence \g{+1} is a reference to the  next  capturing  subpattern.
       This  kind  of forward reference can be useful it patterns that repeat.
       Perl does not support the use of + in this way.

       A backreference matches whatever actually matched the capturing subpat‐
       tern in the current subject string, rather than anything  matching  the
       subpattern  itself (see "Subpatterns as subroutines" below for a way of
       doing that). So the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility",  but
       not  "sense and responsibility". If caseful matching is in force at the
       time of the backreference, the case of letters is relevant.  For  exam‐
       ple,

         ((?i)rah)\s+\1

       matches  "rah  rah"  and  "RAH RAH", but not "RAH rah", even though the
       original capturing subpattern is matched caselessly.

       There are several different ways of  writing  backreferences  to  named
       subpatterns.  The  .NET syntax \k{name} and the Perl syntax \k<name> or
       \k'name' are supported, as is the Python syntax (?P=name). Perl  5.10's
       unified  backreference syntax, in which \g can be used for both numeric
       and named references, is also supported. We could rewrite the above ex‐
       ample in any of the following ways:

         (?<p1>(?i)rah)\s+\k<p1>
         (?'p1'(?i)rah)\s+\k{p1}
         (?P<p1>(?i)rah)\s+(?P=p1)
         (?<p1>(?i)rah)\s+\g{p1}

       A subpattern that is referenced by name may appear in the  pattern  be‐
       fore or after the reference.

       There  may  be more than one backreference to the same subpattern. If a
       subpattern has not actually been used in a particular match, any  back‐
       references to it always fail by default. For example, the pattern

         (a|(bc))\2

       always  fails  if  it starts to match "a" rather than "bc". However, if
       the PCRE2_MATCH_UNSET_BACKREF option is set at compile time, a backref‐
       erence to an unset value matches an empty string.

       Because there may be many capturing parentheses in a pattern, all  dig‐
       its  following  a backslash are taken as part of a potential backrefer‐
       ence number.  If the pattern continues with a digit character, some de‐
       limiter must be used to terminate the backreference. If  the  PCRE2_EX‐
       TENDED  or  PCRE2_EXTENDED_MORE option is set, this can be white space.
       Otherwise, the \g{ syntax or an empty comment  (see  "Comments"  below)
       can be used.

   Recursive backreferences

       A  backreference  that occurs inside the parentheses to which it refers
       fails when the subpattern is first used, so, for example,  (a\1)  never
       matches.   However,  such references can be useful inside repeated sub‐
       patterns. For example, the pattern

         (a|b\1)+

       matches any number of "a"s and also "aba", "ababbaa" etc. At each iter‐
       ation of the subpattern, the backreference matches the character string
       corresponding to the previous iteration. In order for this to work, the
       pattern must be such that the first iteration does not  need  to  match
       the  backreference. This can be done using alternation, as in the exam‐
       ple above, or by a quantifier with a minimum of zero.

       Backreferences of this type cause the group that they reference  to  be
       treated  as  an atomic group.  Once the whole group has been matched, a
       subsequent matching failure cannot cause backtracking into  the  middle
       of the group.

ASSERTIONS

       An  assertion  is  a  test on the characters following or preceding the
       current matching point that does not consume any characters. The simple
       assertions coded as \b, \B, \A, \G, \Z,  \z,  ^  and  $  are  described
       above.

       More  complicated  assertions  are  coded as subpatterns. There are two
       kinds: those that look ahead of the current  position  in  the  subject
       string,  and  those  that look behind it, and in each case an assertion
       may be positive (must succeed for matching  to  continue)  or  negative
       (must not succeed for matching to continue). An assertion subpattern is
       matched in the normal way, except that, when matching continues after a
       successful assertion, the matching position in the subject string is as
       it was before the assertion was processed.

       Assertion  subpatterns  are  not capturing subpatterns. If an assertion
       contains capturing subpatterns within it, these  are  counted  for  the
       purposes  of  numbering the capturing subpatterns in the whole pattern.
       Within each branch of an assertion, locally captured substrings may  be
       referenced in the usual way.  For example, a sequence such as (.)\g{-1}
       can be used to check that two adjacent characters are the same.

       When  a  branch within an assertion fails to match, any substrings that
       were captured are discarded (as happens with any  pattern  branch  that
       fails  to  match).  A  negative  assertion  succeeds  only when all its
       branches fail to match; this means that no captured substrings are ever
       retained after a successful negative assertion. When an assertion  con‐
       tains a matching branch, what happens depends on the type of assertion.

       For  a  positive  assertion, internally captured substrings in the suc‐
       cessful branch are retained, and matching continues with the next  pat‐
       tern  item  after  the  assertion. For a negative assertion, a matching
       branch means that the assertion has failed. If the assertion  is  being
       used  as  a condition in a conditional subpattern (see below), captured
       substrings are retained,  because  matching  continues  with  the  "no"
       branch of the condition. For other failing negative assertions, control
       passes to the previous backtracking point, thus discarding any captured
       strings within the assertion.

       For  compatibility  with  Perl,  most  assertion subpatterns may be re‐
       peated; though it makes no sense  to  assert  the  same  thing  several
       times,  the  side  effect  of capturing parentheses may occasionally be
       useful. However, an assertion that forms the  condition  for  a  condi‐
       tional  subpattern may not be quantified. In practice, for other asser‐
       tions, there only three cases:

       (1) If the quantifier is {0}, the  assertion  is  never  obeyed  during
       matching.   However,  it  may  contain internal capturing parenthesized
       groups that are called from elsewhere via the subroutine mechanism.

       (2) If quantifier is {0,n} where n is greater than zero, it is  treated
       as  if  it  were  {0,1}.  At run time, the rest of the pattern match is
       tried with and without the assertion, the order depending on the greed‐
       iness of the quantifier.

       (3) If the minimum repetition is greater than zero, the  quantifier  is
       ignored.   The  assertion  is  obeyed just once when encountered during
       matching.

   Lookahead assertions

       Lookahead assertions start with (?= for positive assertions and (?! for
       negative assertions. For example,

         \w+(?=;)

       matches a word followed by a semicolon, but does not include the  semi‐
       colon in the match, and

         foo(?!bar)

       matches  any  occurrence  of  "foo" that is not followed by "bar". Note
       that the apparently similar pattern

         (?!foo)bar

       does not find an occurrence of "bar"  that  is  preceded  by  something
       other  than "foo"; it finds any occurrence of "bar" whatsoever, because
       the assertion (?!foo) is always true when the next three characters are
       "bar". A lookbehind assertion is needed to achieve the other effect.

       If you want to force a matching failure at some point in a pattern, the
       most convenient way to do it is with (?!) because an empty  string  al‐
       ways  matches,  so  an assertion that requires there not to be an empty
       string must always fail.  The backtracking control verb (*FAIL) or (*F)
       is a synonym for (?!).

   Lookbehind assertions

       Lookbehind assertions start with (?<= for positive assertions and  (?<!
       for negative assertions. For example,

         (?<!foo)bar

       does  find  an  occurrence  of "bar" that is not preceded by "foo". The
       contents of a lookbehind assertion are restricted  such  that  all  the
       strings it matches must have a fixed length. However, if there are sev‐
       eral  top-level  alternatives,  they  do  not all have to have the same
       fixed length. Thus

         (?<=bullock|donkey)

       is permitted, but

         (?<!dogs?|cats?)

       causes an error at compile time. Branches that match  different  length
       strings  are permitted only at the top level of a lookbehind assertion.
       This is an extension compared with Perl, which requires all branches to
       match the same length of string. An assertion such as

         (?<=ab(c|de))

       is not permitted, because its single top-level  branch  can  match  two
       different  lengths,  but  it is acceptable to PCRE2 if rewritten to use
       two top-level branches:

         (?<=abc|abde)

       In some cases, the escape sequence \K (see above) can be  used  instead
       of a lookbehind assertion to get round the fixed-length restriction.

       The  implementation  of lookbehind assertions is, for each alternative,
       to temporarily move the current position back by the fixed  length  and
       then try to match. If there are insufficient characters before the cur‐
       rent position, the assertion fails.

       In  UTF-8  and  UTF-16 modes, PCRE2 does not allow the \C escape (which
       matches a single code unit even in a UTF mode) to appear in  lookbehind
       assertions,  because  it makes it impossible to calculate the length of
       the lookbehind. The \X and \R escapes, which can match  different  num‐
       bers of code units, are never permitted in lookbehinds.

       "Subroutine"  calls  (see below) such as (?2) or (?&X) are permitted in
       lookbehinds, as long as the subpattern matches a  fixed-length  string.
       However,  recursion,  that is, a "subroutine" call into a group that is
       already active, is not supported.

       Perl does not support backreferences in lookbehinds. PCRE2 does support
       them, but only if  certain  conditions  are  met.  The  PCRE2_MATCH_UN‐
       SET_BACKREF  option must not be set, there must be no use of (?| in the
       pattern (it creates duplicate subpattern numbers), and if the  backref‐
       erence  is  by name, the name must be unique. Of course, the referenced
       subpattern must itself  be  of  fixed  length.  The  following  pattern
       matches  words  containing  at  least two characters that begin and end
       with the same character:

          \b(\w)\w++(?<=\1)

       Possessive quantifiers can be used in conjunction with  lookbehind  as‐
       sertions  to  specify efficient matching of fixed-length strings at the
       end of subject strings. Consider a simple pattern such as

         abcd$

       when applied to a long string that does  not  match.  Because  matching
       proceeds  from  left to right, PCRE2 will look for each "a" in the sub‐
       ject and then see if what follows matches the rest of the  pattern.  If
       the pattern is specified as

         ^.*abcd$

       the  initial .* matches the entire string at first, but when this fails
       (because there is no following "a"), it backtracks to match all but the
       last character, then all but the last two characters, and so  on.  Once
       again  the search for "a" covers the entire string, from right to left,
       so we are no better off. However, if the pattern is written as

         ^.*+(?<=abcd)

       there can be no backtracking for the .*+ item because of the possessive
       quantifier; it can match only the entire string. The subsequent lookbe‐
       hind assertion does a single test on the last four  characters.  If  it
       fails,  the  match  fails  immediately. For long strings, this approach
       makes a significant difference to the processing time.

   Using multiple assertions

       Several assertions (of any sort) may occur in succession. For example,

         (?<=\d{3})(?<!999)foo

       matches "foo" preceded by three digits that are not "999". Notice  that
       each  of  the  assertions is applied independently at the same point in
       the subject string. First there is a  check  that  the  previous  three
       characters  are  all  digits,  and  then there is a check that the same
       three characters are not "999".  This pattern does not match "foo" pre‐
       ceded by six characters, the first of which are  digits  and  the  last
       three  of  which  are not "999". For example, it doesn't match "123abc‐
       foo". A pattern to do that is

         (?<=\d{3}...)(?<!999)foo

       This time the first assertion looks at the  preceding  six  characters,
       checking that the first three are digits, and then the second assertion
       checks that the preceding three characters are not "999".

       Assertions can be nested in any combination. For example,

         (?<=(?<!foo)bar)baz

       matches  an occurrence of "baz" that is preceded by "bar" which in turn
       is not preceded by "foo", while

         (?<=\d{3}(?!999)...)foo

       is another pattern that matches "foo" preceded by three digits and  any
       three characters that are not "999".

CONDITIONAL SUBPATTERNS

       It  is possible to cause the matching process to obey a subpattern con‐
       ditionally or to choose between two alternative subpatterns,  depending
       on  the result of an assertion, or whether a specific capturing subpat‐
       tern has already been matched. The two possible  forms  of  conditional
       subpattern are:

         (?(condition)yes-pattern)
         (?(condition)yes-pattern|no-pattern)

       If  the  condition is satisfied, the yes-pattern is used; otherwise the
       no-pattern (if present) is used. An absent no-pattern is equivalent  to
       an  empty string (it always matches). If there are more than two alter‐
       natives in the subpattern, a compile-time error occurs. Each of the two
       alternatives may itself contain nested subpatterns of any form, includ‐
       ing conditional subpatterns; the restriction to  two  alternatives  ap‐
       plies  only  at the level of the condition. This pattern fragment is an
       example where the alternatives are complex:

         (?(1) (A|B|C) | (D | (?(2)E|F) | E) )


       There are five kinds of condition: references  to  subpatterns,  refer‐
       ences  to  recursion,  two pseudo-conditions called DEFINE and VERSION,
       and assertions.

   Checking for a used subpattern by number

       If the text between the parentheses consists of a sequence  of  digits,
       the condition is true if a capturing subpattern of that number has pre‐
       viously  matched.  If  there is more than one capturing subpattern with
       the same number (see the earlier  section  about  duplicate  subpattern
       numbers),  the condition is true if any of them have matched. An alter‐
       native notation is to precede the digits with a plus or minus sign.  In
       this  case, the subpattern number is relative rather than absolute. The
       most recently opened parentheses can be referenced by (?(-1), the  next
       most  recent  by (?(-2), and so on. Inside loops it can also make sense
       to refer to subsequent groups. The next parentheses to be opened can be
       referenced as (?(+1), and so on. (The value zero in any of these  forms
       is not used; it provokes a compile-time error.)

       Consider  the  following  pattern, which contains non-significant white
       space to make it more readable (assume the PCRE2_EXTENDED  option)  and
       to divide it into three parts for ease of discussion:

         ( \( )?    [^()]+    (?(1) \) )

       The  first  part  matches  an optional opening parenthesis, and if that
       character is present, sets it as the first captured substring. The sec‐
       ond part matches one or more characters that are not  parentheses.  The
       third  part  is  a conditional subpattern that tests whether or not the
       first set of parentheses matched. If they  did,  that  is,  if  subject
       started  with an opening parenthesis, the condition is true, and so the
       yes-pattern is executed and a closing parenthesis is  required.  Other‐
       wise,  since no-pattern is not present, the subpattern matches nothing.
       In other words, this pattern matches a sequence of non-parentheses, op‐
       tionally enclosed in parentheses.

       If you were embedding this pattern in a larger one,  you  could  use  a
       relative reference:

         ...other stuff... ( \( )?    [^()]+    (?(-1) \) ) ...

       This  makes  the  fragment independent of the parentheses in the larger
       pattern.

   Checking for a used subpattern by name

       Perl uses the syntax (?(<name>)...) or (?('name')...)  to  test  for  a
       used  subpattern  by  name.  For compatibility with earlier versions of
       PCRE1, which had this facility before Perl, the syntax (?(name)...)  is
       also  recognized.  Note,  however, that undelimited names consisting of
       the letter R followed by digits are ambiguous (see the  following  sec‐
       tion).

       Rewriting the above example to use a named subpattern gives this:

         (?<OPEN> \( )?    [^()]+    (?(<OPEN>) \) )

       If  the  name used in a condition of this kind is a duplicate, the test
       is applied to all subpatterns of the same name, and is true if any  one
       of them has matched.

   Checking for pattern recursion

       "Recursion"  in  this sense refers to any subroutine-like call from one
       part of the pattern to another, whether or not it  is  actually  recur‐
       sive.  See  the sections entitled "Recursive patterns" and "Subpatterns
       as subroutines" below for details of recursion and subpattern calls.

       If a condition is the string (R), and there is no subpattern  with  the
       name  R,  the condition is true if matching is currently in a recursion
       or subroutine call to the whole pattern or any  subpattern.  If  digits
       follow  the  letter  R,  and there is no subpattern with that name, the
       condition is true if the most recent call is into a subpattern with the
       given number, which must exist somewhere in the overall  pattern.  This
       is a contrived example that is equivalent to a+b:

         ((?(R1)a+|(?1)b))

       However,  in both cases, if there is a subpattern with a matching name,
       the condition tests for its being set,  as  described  in  the  section
       above,  instead of testing for recursion. For example, creating a group
       with the name R1 by adding (?<R1>)  to  the  above  pattern  completely
       changes its meaning.

       If a name preceded by ampersand follows the letter R, for example:

         (?(R&name)...)

       the condition is true if the most recent recursion is into a subpattern
       of that name (which must exist within the pattern).

       This condition does not check the entire recursion stack. It tests only
       the  current  level.  If the name used in a condition of this kind is a
       duplicate, the test is applied to all subpatterns of the same name, and
       is true if any one of them is the most recent recursion.

       At "top level", all these recursion test conditions are false.

   Defining subpatterns for use by reference only

       If the condition is the string (DEFINE), the condition is always false,
       even if there is a group with the name DEFINE. In this case, there  may
       be only one alternative in the subpattern. It is always skipped if con‐
       trol  reaches  this point in the pattern; the idea of DEFINE is that it
       can be used to define subroutines that can  be  referenced  from  else‐
       where. (The use of subroutines is described below.) For example, a pat‐
       tern to match an IPv4 address such as "192.168.23.245" could be written
       like this (ignore white space and line breaks):

         (?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) )
         \b (?&byte) (\.(?&byte)){3} \b

       The  first part of the pattern is a DEFINE group inside which a another
       group named "byte" is defined. This matches an individual component  of
       an  IPv4  address  (a number less than 256). When matching takes place,
       this part of the pattern is skipped because DEFINE acts  like  a  false
       condition.  The  rest of the pattern uses references to the named group
       to match the four dot-separated components of an IPv4 address,  insist‐
       ing on a word boundary at each end.

   Checking the PCRE2 version

       Programs  that link with a PCRE2 library can check the version by call‐
       ing pcre2_config() with appropriate arguments.  Users  of  applications
       that  do  not have access to the underlying code cannot do this. A spe‐
       cial "condition" called VERSION exists to allow such users to  discover
       which version of PCRE2 they are dealing with by using this condition to
       match  a string such as "yesno". VERSION must be followed either by "="
       or ">=" and a version number.  For example:

         (?(VERSION>=10.4)yes|no)

       This pattern matches "yes" if the PCRE2 version is greater or equal  to
       10.4,  or "no" otherwise. The fractional part of the version number may
       not contain more than two digits.

   Assertion conditions

       If the condition is not in any of the above formats, it must be an  as‐
       sertion.   This  may  be a positive or negative lookahead or lookbehind
       assertion. Consider  this  pattern,  again  containing  non-significant
       white space, and with the two alternatives on the second line:

         (?(?=[^a-z]*[a-z])
         \d{2}-[a-z]{3}-\d{2}  |  \d{2}-\d{2}-\d{2} )

       The  condition  is  a  positive lookahead assertion that matches an op‐
       tional sequence of non-letters followed by a letter. In other words, it
       tests for the presence of at least one letter in the subject. If a let‐
       ter is found, the subject is matched  against  the  first  alternative;
       otherwise  it  is  matched  against  the  second.  This pattern matches
       strings in one of the two forms dd-aaa-dd or dd-dd-dd,  where  aaa  are
       letters and dd are digits.

       When  an  assertion that is a condition contains capturing subpatterns,
       any capturing that occurs in a matching branch is retained  afterwards,
       for both positive and negative assertions, because matching always con‐
       tinues after the assertion, whether it succeeds or fails. (Compare non-
       conditional  assertions,  when  captures are retained only for positive
       assertions that succeed.)

COMMENTS

       There are two ways of including comments in patterns that are processed
       by PCRE2. In both cases, the start of the comment  must  not  be  in  a
       character  class,  nor  in  the middle of any other sequence of related
       characters such as (?: or a subpattern name or number.  The  characters
       that make up a comment play no part in the pattern matching.

       The  sequence (?# marks the start of a comment that continues up to the
       next closing parenthesis. Nested parentheses are not permitted. If  the
       PCRE2_EXTENDED  or  PCRE2_EXTENDED_MORE  option  is set, an unescaped #
       character also introduces a comment, which in this  case  continues  to
       immediately  after  the next newline character or character sequence in
       the pattern. Which characters are interpreted as newlines is controlled
       by an option passed to the compiling function or by a special  sequence
       at the start of the pattern, as described in the section entitled "New‐
       line conventions" above. Note that the end of this type of comment is a
       literal  newline  sequence in the pattern; escape sequences that happen
       to represent a newline do not count. For example, consider this pattern
       when PCRE2_EXTENDED is set, and the default newline convention (a  sin‐
       gle linefeed character) is in force:

         abc #comment \n still comment

       On  encountering  the # character, pcre2_compile() skips along, looking
       for a newline in the pattern. The sequence \n is still literal at  this
       stage,  so  it does not terminate the comment. Only an actual character
       with the code value 0x0a (the default newline) does so.

RECURSIVE PATTERNS

       Consider the problem of matching a string in parentheses, allowing  for
       unlimited  nested  parentheses.  Without the use of recursion, the best
       that can be done is to use a pattern that  matches  up  to  some  fixed
       depth  of  nesting.  It  is not possible to handle an arbitrary nesting
       depth.

       For some time, Perl has provided a facility that allows regular expres‐
       sions to recurse (amongst other things). It does this by  interpolating
       Perl  code in the expression at run time, and the code can refer to the
       expression itself. A Perl pattern using code interpolation to solve the
       parentheses problem can be created like this:

         $re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;

       The (?p{...}) item interpolates Perl code at run time, and in this case
       refers recursively to the pattern in which it appears.

       Obviously, PCRE2 cannot support the interpolation  of  Perl  code.  In‐
       stead,  it supports special syntax for recursion of the entire pattern,
       and also for individual subpattern recursion. After its introduction in
       PCRE1 and Python, this kind of recursion  was  subsequently  introduced
       into Perl at release 5.10.

       A  special  item  that consists of (? followed by a number greater than
       zero and a closing parenthesis is a recursive subroutine  call  of  the
       subpattern  of  the  given  number, provided that it occurs inside that
       subpattern. (If not, it is a non-recursive subroutine  call,  which  is
       described  in the next section.) The special item (?R) or (?0) is a re‐
       cursive call of the entire regular expression.

       This PCRE2 pattern solves the nested parentheses  problem  (assume  the
       PCRE2_EXTENDED option is set so that white space is ignored):

         \( ( [^()]++ | (?R) )* \)

       First  it matches an opening parenthesis. Then it matches any number of
       substrings which can either be a sequence of non-parentheses, or a  re‐
       cursive match of the pattern itself (that is, a correctly parenthesized
       substring).   Finally there is a closing parenthesis. Note the use of a
       possessive quantifier to avoid  backtracking  into  sequences  of  non-
       parentheses.

       If  this  were  part of a larger pattern, you would not want to recurse
       the entire pattern, so instead you could use this:

         ( \( ( [^()]++ | (?1) )* \) )

       We have put the pattern into parentheses, and caused the  recursion  to
       refer to them instead of the whole pattern.

       In  a  larger  pattern,  keeping  track  of  parenthesis numbers can be
       tricky. This is made easier by the use of relative references.  Instead
       of (?1) in the pattern above you can write (?-2) to refer to the second
       most  recently  opened  parentheses  preceding  the recursion. In other
       words, a negative number counts capturing  parentheses  leftwards  from
       the point at which it is encountered.

       Be aware however, that if duplicate subpattern numbers are in use, rel‐
       ative  references refer to the earliest subpattern with the appropriate
       number. Consider, for example:

         (?|(a)|(b)) (c) (?-2)

       The first two capturing groups (a) and (b) are  both  numbered  1,  and
       group  (c)  is  number  2. When the reference (?-2) is encountered, the
       second most recently opened parentheses has the number 1, but it is the
       first such group (the (a) group) to which the  recursion  refers.  This
       would  be  the  same  if  an absolute reference (?1) was used. In other
       words, relative references are just a shorthand for computing  a  group
       number.

       It  is  also  possible  to refer to subsequently opened parentheses, by
       writing references such as (?+2). However, these  cannot  be  recursive
       because  the  reference  is  not inside the parentheses that are refer‐
       enced. They are always non-recursive subroutine calls, as described  in
       the next section.

       An  alternative  approach  is to use named parentheses. The Perl syntax
       for this is (?&name); PCRE1's earlier syntax  (?P>name)  is  also  sup‐
       ported. We could rewrite the above example as follows:

         (?<pn> \( ( [^()]++ | (?&pn) )* \) )

       If  there  is more than one subpattern with the same name, the earliest
       one is used.

       The example pattern that we have been looking at contains nested unlim‐
       ited repeats, and so the use of a possessive  quantifier  for  matching
       strings  of  non-parentheses  is important when applying the pattern to
       strings that do not match. For example, when this pattern is applied to

         (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()

       it yields "no match" quickly. However, if a  possessive  quantifier  is
       not  used, the match runs for a very long time indeed because there are
       so many different ways the + and * repeats can carve  up  the  subject,
       and all have to be tested before failure can be reported.

       At  the  end  of a match, the values of capturing parentheses are those
       from the outermost level. If you want to obtain intermediate values,  a
       callout function can be used (see below and the pcre2callout documenta‐
       tion). If the pattern above is matched against

         (ab(cd)ef)

       the  value  for  the  inner capturing parentheses (numbered 2) is "ef",
       which is the last value taken on at the top level. If a capturing  sub‐
       pattern  is  not  matched at the top level, its final captured value is
       unset, even if it was (temporarily) set at a deeper  level  during  the
       matching process.

       Do  not  confuse  the (?R) item with the condition (R), which tests for
       recursion.  Consider this pattern, which matches text in  angle  brack‐
       ets,  allowing for arbitrary nesting. Only digits are allowed in nested
       brackets (that is, when recursing), whereas any characters are  permit‐
       ted at the outer level.

         < (?: (?(R) \d++  | [^<>]*+) | (?R)) * >

       In  this  pattern, (?(R) is the start of a conditional subpattern, with
       two different alternatives for the recursive and  non-recursive  cases.
       The (?R) item is the actual recursive call.

   Differences in recursion processing between PCRE2 and Perl

       Some former differences between PCRE2 and Perl no longer exist.

       Before  release 10.30, recursion processing in PCRE2 differed from Perl
       in that a recursive subpattern call was always  treated  as  an  atomic
       group.  That is, once it had matched some of the subject string, it was
       never re-entered, even if it contained untried alternatives  and  there
       was  a  subsequent matching failure. (Historical note: PCRE implemented
       recursion before Perl did.)

       Starting with release 10.30, recursive subroutine calls are  no  longer
       treated as atomic. That is, they can be re-entered to try unused alter‐
       natives  if  there  is a matching failure later in the pattern. This is
       now compatible with the way Perl works. If you want a  subroutine  call
       to be atomic, you must explicitly enclose it in an atomic group.

       Supporting backtracking into recursions simplifies certain types of re‐
       cursive pattern. For example, this pattern matches palindromic strings:

         ^((.)(?1)\2|.?)$

       The  second  branch  in the group matches a single central character in
       the palindrome when there are an odd number of characters,  or  nothing
       when  there  are  an even number of characters, but in order to work it
       has to be able to try the second case when  the  rest  of  the  pattern
       match fails. If you want to match typical palindromic phrases, the pat‐
       tern  has  to  ignore  all  non-word characters, which can be done like
       this:

         ^\W*+((.)\W*+(?1)\W*+\2|\W*+.?)\W*+$

       If run with the PCRE2_CASELESS option,  this  pattern  matches  phrases
       such  as "A man, a plan, a canal: Panama!". Note the use of the posses‐
       sive quantifier *+ to avoid backtracking  into  sequences  of  non-word
       characters. Without this, PCRE2 takes a great deal longer (ten times or
       more)  to  match typical phrases, and Perl takes so long that you think
       it has gone into a loop.

       Another way in which PCRE2 and Perl used to differ in  their  recursion
       processing  is  in  the  handling of captured values. Formerly in Perl,
       when a subpattern was called recursively or as a  subpattern  (see  the
       next  section),  it had no access to any values that were captured out‐
       side the recursion, whereas in PCRE2 these values  can  be  referenced.
       Consider this pattern:

         ^(.)(\1|a(?2))

       This  pattern matches "bab". The first capturing parentheses match "b",
       then in the second group, when the backreference \1 fails to match "b",
       the second alternative matches "a" and then recurses. In the recursion,
       \1 does now match "b" and so the whole match succeeds. This match  used
       to fail in Perl, but in later versions (I tried 5.024) it now works.

SUBPATTERNS AS SUBROUTINES

       If  the  syntax for a recursive subpattern call (either by number or by
       name) is used outside the parentheses to which it refers, it operates a
       bit like a subroutine in a programming language. More accurately, PCRE2
       treats the referenced subpattern as an independent subpattern which  it
       tries  to match at the current matching position. The called subpattern
       may be defined before or after the reference. A numbered reference  can
       be absolute or relative, as in these examples:

         (...(absolute)...)...(?2)...
         (...(relative)...)...(?-1)...
         (...(?+1)...(relative)...

       An earlier example pointed out that the pattern

         (sens|respons)e and \1ibility

       matches  "sense and sensibility" and "response and responsibility", but
       not "sense and responsibility". If instead the pattern

         (sens|respons)e and (?1)ibility

       is used, it does match "sense and responsibility" as well as the  other
       two  strings.  Another  example  is  given  in the discussion of DEFINE
       above.

       Like recursions, subroutine calls used to be  treated  as  atomic,  but
       this  changed  at  PCRE2 release 10.30, so backtracking into subroutine
       calls can now occur. However, any capturing parentheses  that  are  set
       during the subroutine call revert to their previous values afterwards.

       Processing  options  such as case-independence are fixed when a subpat‐
       tern is defined, so if it is used as a subroutine, such options  cannot
       be changed for different calls. For example, consider this pattern:

         (abc)(?i:(?-1))

       It  matches  "abcabc". It does not match "abcABC" because the change of
       processing option does not affect the called subpattern.

       The behaviour of backtracking control verbs in subpatterns when  called
       as subroutines is described in the section entitled "Backtracking verbs
       in subroutines" below.

ONIGURUMA SUBROUTINE SYNTAX

       For  compatibility with Oniguruma, the non-Perl syntax \g followed by a
       name or a number enclosed either in angle brackets or single quotes, is
       an alternative syntax for referencing a  subpattern  as  a  subroutine,
       possibly  recursively. Here are two of the examples used above, rewrit‐
       ten using this syntax:

         (?<pn> \( ( (?>[^()]+) | \g<pn> )* \) )
         (sens|respons)e and \g'1'ibility

       PCRE2 supports an extension to Oniguruma: if a number is preceded by  a
       plus or a minus sign it is taken as a relative reference. For example:

         (abc)(?i:\g<-1>)

       Note  that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax) are not
       synonymous. The former is a backreference; the latter is  a  subroutine
       call.

CALLOUTS

       Perl has a feature whereby using the sequence (?{...}) causes arbitrary
       Perl  code to be obeyed in the middle of matching a regular expression.
       This makes it possible, amongst other things, to extract different sub‐
       strings that match the same pair of parentheses when there is a repeti‐
       tion.

       PCRE2 provides a similar feature, but of course it  cannot  obey  arbi‐
       trary  Perl  code. The feature is called "callout". The caller of PCRE2
       provides an external function by putting its entry  point  in  a  match
       context  using  the function pcre2_set_callout(), and then passing that
       context to pcre2_match() or pcre2_dfa_match(). If no match  context  is
       passed, or if the callout entry point is set to NULL, callouts are dis‐
       abled.

       Within  a  regular expression, (?C<arg>) indicates a point at which the
       external function is to be called. There  are  two  kinds  of  callout:
       those  with a numerical argument and those with a string argument. (?C)
       on its own with no argument is treated as (?C0). A  numerical  argument
       allows  the  application  to  distinguish  between  different callouts.
       String arguments were added for release 10.20 to make it  possible  for
       script  languages that use PCRE2 to embed short scripts within patterns
       in a similar way to Perl.

       During matching, when PCRE2 reaches a callout point, the external func‐
       tion is called. It is provided with the number or  string  argument  of
       the  callout, the position in the pattern, and one item of data that is
       also set in the match block. The callout function may cause matching to
       proceed, to backtrack, or to fail.

       By default, PCRE2 implements a  number  of  optimizations  at  matching
       time,  and  one  side-effect is that sometimes callouts are skipped. If
       you need all possible callouts to happen, you need to set options  that
       disable  the relevant optimizations. More details, including a complete
       description of the programming interface to the callout  function,  are
       given in the pcre2callout documentation.

   Callouts with numerical arguments

       If  you  just  want  to  have  a means of identifying different callout
       points, put a number less than 256 after the  letter  C.  For  example,
       this pattern has two callout points:

         (?C1)abc(?C2)def

       If  the PCRE2_AUTO_CALLOUT flag is passed to pcre2_compile(), numerical
       callouts are automatically installed before each item in  the  pattern.
       They  are all numbered 255. If there is a conditional group in the pat‐
       tern whose condition is an assertion, an additional callout is inserted
       just before the condition. An explicit callout may also be set at  this
       position, as in this example:

         (?(?C9)(?=a)abc|def)

       Note that this applies only to assertion conditions, not to other types
       of condition.

   Callouts with string arguments

       A  delimited  string may be used instead of a number as a callout argu‐
       ment. The starting delimiter must be one of ` ' " ^ % #  $  {  and  the
       ending delimiter is the same as the start, except for {, where the end‐
       ing  delimiter  is  }.  If  the  ending  delimiter is needed within the
       string, it must be doubled. For example:

         (?C'ab ''c'' d')xyz(?C{any text})pqr

       The doubling is removed before the string  is  passed  to  the  callout
       function.

BACKTRACKING CONTROL

       There  are  a  number  of  special "Backtracking Control Verbs" (to use
       Perl's terminology) that modify the behaviour  of  backtracking  during
       matching.  They are generally of the form (*VERB) or (*VERB:NAME). Some
       verbs take either form,  possibly  behaving  differently  depending  on
       whether or not a name is present.

       By  default,  for  compatibility  with  Perl, a name is any sequence of
       characters that does not include a closing parenthesis. The name is not
       processed in any way, and it is  not  possible  to  include  a  closing
       parenthesis   in  the  name.   This  can  be  changed  by  setting  the
       PCRE2_ALT_VERBNAMES option, but the result is no  longer  Perl-compati‐
       ble.

       When  PCRE2_ALT_VERBNAMES  is  set,  backslash processing is applied to
       verb names and only an unescaped  closing  parenthesis  terminates  the
       name.  However, the only backslash items that are permitted are \Q, \E,
       and sequences such as \x{100} that define character code points.  Char‐
       acter type escapes such as \d are faulted.

       A closing parenthesis can be included in a name either as \) or between
       \Q  and  \E. In addition to backslash processing, if the PCRE2_EXTENDED
       or PCRE2_EXTENDED_MORE option is also set, unescaped whitespace in verb
       names is skipped, and #-comments are recognized, exactly as in the rest
       of the pattern.  PCRE2_EXTENDED and PCRE2_EXTENDED_MORE do  not  affect
       verb names unless PCRE2_ALT_VERBNAMES is also set.

       The  maximum  length of a name is 255 in the 8-bit library and 65535 in
       the 16-bit and 32-bit libraries. If the name is empty, that is, if  the
       closing  parenthesis immediately follows the colon, the effect is as if
       the colon were not there. Any number of these verbs may occur in a pat‐
       tern.

       Since these verbs are specifically related  to  backtracking,  most  of
       them  can be used only when the pattern is to be matched using the tra‐
       ditional matching function, because that uses a backtracking algorithm.
       With the exception of (*FAIL), which behaves like  a  failing  negative
       assertion, the backtracking control verbs cause an error if encountered
       by the DFA matching function.

       The  behaviour  of  these  verbs in repeated groups, assertions, and in
       subpatterns called as subroutines (whether or not recursively) is docu‐
       mented below.

   Optimizations that affect backtracking verbs

       PCRE2 contains some optimizations that are used to speed up matching by
       running some checks at the start of each match attempt. For example, it
       may know the minimum length of matching subject, or that  a  particular
       character must be present. When one of these optimizations bypasses the
       running  of  a  match,  any  included  backtracking  verbs will not, of
       course, be processed. You can suppress the start-of-match optimizations
       by setting the PCRE2_NO_START_OPTIMIZE option when  calling  pcre2_com‐
       pile(),  or by starting the pattern with (*NO_START_OPT). There is more
       discussion of this option in the section entitled "Compiling a pattern"
       in the pcre2api documentation.

       Experiments with Perl suggest that it too  has  similar  optimizations,
       and like PCRE2, turning them off can change the result of a match.

   Verbs that act immediately

       The following verbs act as soon as they are encountered.

          (*ACCEPT) or (*ACCEPT:NAME)

       This  verb causes the match to end successfully, skipping the remainder
       of the pattern. However, when it is inside a subpattern that is  called
       as  a  subroutine, only that subpattern is ended successfully. Matching
       then continues at the outer level. If (*ACCEPT) in triggered in a posi‐
       tive assertion, the assertion succeeds; in a  negative  assertion,  the
       assertion fails.

       If  (*ACCEPT)  is inside capturing parentheses, the data so far is cap‐
       tured. For example:

         A((?:A|B(*ACCEPT)|C)D)

       This matches "AB", "AAD", or "ACD"; when it matches "AB", "B"  is  cap‐
       tured by the outer parentheses.

         (*FAIL) or (*FAIL:NAME)

       This  verb causes a matching failure, forcing backtracking to occur. It
       may be abbreviated to (*F). It is equivalent  to  (?!)  but  easier  to
       read. The Perl documentation notes that it is probably useful only when
       combined with (?{}) or (??{}). Those are, of course, Perl features that
       are  not  present  in PCRE2. The nearest equivalent is the callout fea‐
       ture, as for example in this pattern:

         a+(?C)(*FAIL)

       A match with the string "aaaa" always fails, but the callout  is  taken
       before each backtrack happens (in this example, 10 times).

       (*ACCEPT:NAME)   and   (*FAIL:NAME)   behave   exactly   the   same  as
       (*MARK:NAME)(*ACCEPT) and (*MARK:NAME)(*FAIL), respectively.

   Recording which path was taken

       There is one verb whose main purpose is to track how a  match  was  ar‐
       rived  at,  though  it also has a secondary use in conjunction with ad‐
       vancing the match starting point (see (*SKIP) below).

         (*MARK:NAME) or (*:NAME)

       A name is always required with this verb. There  may  be  as  many  in‐
       stances  of  (*MARK)  as  you like in a pattern, and their names do not
       have to be unique.

       When a match succeeds, the name of the last-encountered (*MARK:NAME) on
       the matching path is passed back to the caller as described in the sec‐
       tion entitled "Other information about the match" in the pcre2api docu‐
       mentation. This applies to all instances of  (*MARK),  including  those
       inside  assertions  and  atomic groups. (There are differences in those
       cases when (*MARK) is used in conjunction with (*SKIP) as described be‐
       low.)

       As well as (*MARK), the (*COMMIT), (*PRUNE) and (*THEN) verbs may  have
       associated  NAME  arguments.  Whichever is last on the matching path is
       passed back. See below for more details of these other verbs.

       Here is an example of pcre2test output, where the "mark"  modifier  re‐
       quests the retrieval and outputting of (*MARK) data:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XY
          0: XY
         MK: A
         XZ
          0: XZ
         MK: B

       The (*MARK) name is tagged with "MK:" in this output, and in this exam‐
       ple  it indicates which of the two alternatives matched. This is a more
       efficient way of obtaining this information than putting each  alterna‐
       tive in its own capturing parentheses.

       If  a  verb  with a name is encountered in a positive assertion that is
       true, the name is recorded and passed back if it  is  the  last-encoun‐
       tered. This does not happen for negative assertions or failing positive
       assertions.

       After  a  partial match or a failed match, the last encountered name in
       the entire match process is returned. For example:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XP
         No match, mark = B

       Note that in this unanchored example the  mark  is  retained  from  the
       match attempt that started at the letter "X" in the subject. Subsequent
       match attempts starting at "P" and then with an empty string do not get
       as far as the (*MARK) item, but nevertheless do not reset it.

       If  you  are  interested  in  (*MARK)  values after failed matches, you
       should probably set the PCRE2_NO_START_OPTIMIZE option (see  above)  to
       ensure that the match is always attempted.

   Verbs that act after backtracking

       The following verbs do nothing when they are encountered. Matching con‐
       tinues  with  what follows, but if there is a subsequent match failure,
       causing a backtrack to the verb, a failure is forced.  That  is,  back‐
       tracking  cannot  pass  to  the  left of the verb. However, when one of
       these verbs appears inside an atomic group or in a lookaround assertion
       that is true, its effect is confined to that group,  because  once  the
       group  has been matched, there is never any backtracking into it. Back‐
       tracking from beyond an assertion or an atomic group ignores the entire
       group, and seeks a preceeding backtracking point.

       These verbs differ in exactly what kind of failure  occurs  when  back‐
       tracking  reaches  them.  The behaviour described below is what happens
       when the verb is not in a subroutine or an assertion.  Subsequent  sec‐
       tions cover these special cases.

         (*COMMIT) or (*COMMIT:NAME)

       This  verb  causes the whole match to fail outright if there is a later
       matching failure that causes backtracking to reach it. Even if the pat‐
       tern is unanchored, no further attempts to find a  match  by  advancing
       the  starting  point  take place. If (*COMMIT) is the only backtracking
       verb that is encountered, once it has been passed pcre2_match() is com‐
       mitted to finding a match at the current starting point, or not at all.
       For example:

         a+(*COMMIT)b

       This matches "xxaab" but not "aacaab". It can be thought of as  a  kind
       of dynamic anchor, or "I've started, so I must finish."

       The  behaviour  of (*COMMIT:NAME) is not the same as (*MARK:NAME)(*COM‐
       MIT). It is like (*MARK:NAME) in that the name is remembered for  pass‐
       ing  back  to the caller. However, (*SKIP:NAME) searches only for names
       set with  (*MARK),  ignoring  those  set  by  (*COMMIT),  (*PRUNE)  and
       (*THEN).

       If  there  is more than one backtracking verb in a pattern, a different
       one that follows (*COMMIT) may be triggered first,  so  merely  passing
       (*COMMIT) during a match does not always guarantee that a match must be
       at this starting point.

       Note that (*COMMIT) at the start of a pattern is not the same as an an‐
       chor,  unless  PCRE2's  start-of-match optimizations are turned off, as
       shown in this output from pcre2test:

           re> /(*COMMIT)abc/
         data> xyzabc
          0: abc
         data>
         re> /(*COMMIT)abc/no_start_optimize
         data> xyzabc
         No match

       For the first pattern, PCRE2 knows that any match must start with  "a",
       so  the optimization skips along the subject to "a" before applying the
       pattern to the first set of data. The match attempt then succeeds.  The
       second  pattern disables the optimization that skips along to the first
       character. The pattern is now applied  starting  at  "x",  and  so  the
       (*COMMIT)  causes  the  match to fail without trying any other starting
       points.

         (*PRUNE) or (*PRUNE:NAME)

       This verb causes the match to fail at the current starting position  in
       the subject if there is a later matching failure that causes backtrack‐
       ing  to  reach it. If the pattern is unanchored, the normal "bumpalong"
       advance to the next starting character then happens.  Backtracking  can
       occur  as  usual to the left of (*PRUNE), before it is reached, or when
       matching to the right of (*PRUNE), but if there  is  no  match  to  the
       right,  backtracking cannot cross (*PRUNE). In simple cases, the use of
       (*PRUNE) is just an alternative to an atomic group or possessive  quan‐
       tifier, but there are some uses of (*PRUNE) that cannot be expressed in
       any  other  way. In an anchored pattern (*PRUNE) has the same effect as
       (*COMMIT).

       The behaviour of (*PRUNE:NAME) is not the same as (*MARK:NAME)(*PRUNE).
       It is like (*MARK:NAME) in that the name is remembered for passing back
       to the caller. However, (*SKIP:NAME) searches only for names  set  with
       (*MARK), ignoring those set by (*COMMIT), (*PRUNE) or (*THEN).

         (*SKIP)

       This  verb, when given without a name, is like (*PRUNE), except that if
       the pattern is unanchored, the "bumpalong" advance is not to  the  next
       character, but to the position in the subject where (*SKIP) was encoun‐
       tered.  (*SKIP)  signifies that whatever text was matched leading up to
       it cannot be part of a successful match if there is a  later  mismatch.
       Consider:

         a+(*SKIP)b

       If  the  subject  is  "aaaac...",  after  the first match attempt fails
       (starting at the first character in the  string),  the  starting  point
       skips on to start the next attempt at "c". Note that a possessive quan‐
       tifer  does not have the same effect as this example; although it would
       suppress backtracking during the first match attempt,  the  second  at‐
       tempt  would  start  at  the second character instead of skipping on to
       "c".

         (*SKIP:NAME)

       When (*SKIP) has an associated name, its behaviour  is  modified.  When
       such  a  (*SKIP) is triggered, the previous path through the pattern is
       searched for the most recent (*MARK) that has the same name. If one  is
       found,  the  "bumpalong" advance is to the subject position that corre‐
       sponds to that (*MARK) instead of to where (*SKIP) was encountered.  If
       no (*MARK) with a matching name is found, the (*SKIP) is ignored.

       The  search  for a (*MARK) name uses the normal backtracking mechanism,
       which means that it does not  see  (*MARK)  settings  that  are  inside
       atomic groups or assertions, because they are never re-entered by back‐
       tracking. Compare the following pcre2test examples:

           re> /a(?>(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: a
          1: a
         data:
           re> /a(?:(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: b
          1: b

       In  the first example, the (*MARK) setting is in an atomic group, so it
       is not seen when (*SKIP:X) triggers, causing the (*SKIP) to be ignored.
       This allows the second branch of the pattern to be tried at  the  first
       character  position.  In the second example, the (*MARK) setting is not
       in an atomic group. This allows (*SKIP:X) to find the (*MARK)  when  it
       backtracks, and this causes a new matching attempt to start at the sec‐
       ond  character.  This  time, the (*MARK) is never seen because "a" does
       not match "b", so the matcher immediately jumps to the second branch of
       the pattern.

       Note that (*SKIP:NAME) searches only for names set by (*MARK:NAME).  It
       ignores   names  that  are  set  by  (*COMMIT:NAME),  (*PRUNE:NAME)  or
       (*THEN:NAME).

         (*THEN) or (*THEN:NAME)

       This verb causes a skip to the next innermost  alternative  when  back‐
       tracking  reaches  it.  That  is,  it  cancels any further backtracking
       within the current alternative. Its name  comes  from  the  observation
       that it can be used for a pattern-based if-then-else block:

         ( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...

       If  the COND1 pattern matches, FOO is tried (and possibly further items
       after the end of the group if FOO succeeds); on  failure,  the  matcher
       skips  to  the second alternative and tries COND2, without backtracking
       into COND1. If that succeeds and BAR fails, COND3 is tried.  If  subse‐
       quently  BAZ fails, there are no more alternatives, so there is a back‐
       track to whatever came before the entire group. If (*THEN) is  not  in‐
       side an alternation, it acts like (*PRUNE).

       The  behaviour  of (*THEN:NAME) is not the same as (*MARK:NAME)(*THEN).
       It is like (*MARK:NAME) in that the name is remembered for passing back
       to the caller. However, (*SKIP:NAME) searches only for names  set  with
       (*MARK), ignoring those set by (*COMMIT), (*PRUNE) and (*THEN).

       A  subpattern that does not contain a | character is just a part of the
       enclosing alternative; it is not a nested alternation with only one al‐
       ternative. The effect of (*THEN) extends beyond such  a  subpattern  to
       the  enclosing alternative. Consider this pattern, where A, B, etc. are
       complex pattern fragments that do not contain any | characters at  this
       level:

         A (B(*THEN)C) | D

       If  A and B are matched, but there is a failure in C, matching does not
       backtrack into A; instead it moves to the next alternative, that is, D.
       However, if the subpattern containing (*THEN) is given an  alternative,
       it behaves differently:

         A (B(*THEN)C | (*FAIL)) | D

       The  effect of (*THEN) is now confined to the inner subpattern. After a
       failure in C, matching moves to (*FAIL), which causes the whole subpat‐
       tern to fail because there are no more alternatives  to  try.  In  this
       case, matching does now backtrack into A.

       Note  that a conditional subpattern is not considered as having two al‐
       ternatives, because only one is ever used. In other words, the |  char‐
       acter  in  a  conditional  subpattern has a different meaning. Ignoring
       white space, consider:

         ^.*? (?(?=a) a | b(*THEN)c )

       If the subject is "ba", this pattern does not match. Because .*? is un‐
       greedy, it initially matches zero characters. The condition (?=a)  then
       fails,  the  character  "b"  is matched, but "c" is not. At this point,
       matching does not backtrack to .*? as might perhaps  be  expected  from
       the  presence of the | character. The conditional subpattern is part of
       the single alternative that comprises the whole  pattern,  and  so  the
       match  fails.  (If there was a backtrack into .*?, allowing it to match
       "b", the match would succeed.)

       The verbs just described provide four different "strengths" of  control
       when subsequent matching fails. (*THEN) is the weakest, carrying on the
       match  at  the next alternative. (*PRUNE) comes next, failing the match
       at the current starting position, but allowing an advance to  the  next
       character  (for an unanchored pattern). (*SKIP) is similar, except that
       the advance may be more than one character. (*COMMIT) is the strongest,
       causing the entire match to fail.

   More than one backtracking verb

       If more than one backtracking verb is present in  a  pattern,  the  one
       that  is  backtracked  onto first acts. For example, consider this pat‐
       tern, where A, B, etc. are complex pattern fragments:

         (A(*COMMIT)B(*THEN)C|ABD)

       If A matches but B fails, the backtrack to (*COMMIT) causes the  entire
       match to fail. However, if A and B match, but C fails, the backtrack to
       (*THEN)  causes  the next alternative (ABD) to be tried. This behaviour
       is consistent, but is not always the same as Perl's. It means  that  if
       two  or  more backtracking verbs appear in succession, all the the last
       of them has no effect. Consider this example:

         ...(*COMMIT)(*PRUNE)...

       If there is a matching failure to the right, backtracking onto (*PRUNE)
       causes it to be triggered, and its action is taken. There can never  be
       a backtrack onto (*COMMIT).

   Backtracking verbs in repeated groups

       PCRE2 sometimes differs from Perl in its handling of backtracking verbs
       in repeated groups. For example, consider:

         /(a(*COMMIT)b)+ac/

       If  the  subject  is  "abac", Perl matches unless its optimizations are
       disabled, but PCRE2 always fails because the (*COMMIT)  in  the  second
       repeat of the group acts.

   Backtracking verbs in assertions

       (*FAIL)  in any assertion has its normal effect: it forces an immediate
       backtrack. The behaviour of the other  backtracking  verbs  depends  on
       whether  or  not the assertion is standalone or acting as the condition
       in a conditional subpattern.

       (*ACCEPT) in a standalone positive assertion causes  the  assertion  to
       succeed  without any further processing; captured strings and a (*MARK)
       name (if set) are retained. In a standalone negative  assertion,  (*AC‐
       CEPT) causes the assertion to fail without any further processing; cap‐
       tured substrings and any (*MARK) name are discarded.

       If  the  assertion is a condition, (*ACCEPT) causes the condition to be
       true for a positive assertion and false for a  negative  one;  captured
       substrings are retained in both cases.

       The remaining verbs act only when a later failure causes a backtrack to
       reach  them. This means that their effect is confined to the assertion,
       because lookaround assertions are atomic. A backtrack that occurs after
       an assertion is complete does not jump back into the assertion. Note in
       particular that a (*MARK) name that is  set  in  an  assertion  is  not
       "seen" by an instance of (*SKIP:NAME) latter in the pattern.

       The  effect of (*THEN) is not allowed to escape beyond an assertion. If
       there are no more branches to try, (*THEN) causes a positive  assertion
       to be false, and a negative assertion to be true.

       The  other  backtracking verbs are not treated specially if they appear
       in a standalone positive assertion. In a  conditional  positive  asser‐
       tion, backtracking (from within the assertion) into (*COMMIT), (*SKIP),
       or  (*PRUNE) causes the condition to be false. However, for both stand‐
       alone and conditional negative assertions, backtracking into (*COMMIT),
       (*SKIP), or (*PRUNE) causes the assertion to be true, without consider‐
       ing any further alternative branches.

   Backtracking verbs in subroutines

       These behaviours occur whether or not the subpattern is  called  recur‐
       sively.

       (*ACCEPT)  in a subpattern called as a subroutine causes the subroutine
       match to succeed without any further processing. Matching then  contin‐
       ues  after  the  subroutine call. Perl documents this behaviour. Perl's
       treatment of the other verbs in subroutines is different in some cases.

       (*FAIL) in a subpattern called as a subroutine has its  normal  effect:
       it forces an immediate backtrack.

       (*COMMIT),  (*SKIP),  and  (*PRUNE)  cause the subroutine match to fail
       when triggered by being backtracked to in a subpattern called as a sub‐
       routine. There is then a backtrack at the outer level.

       (*THEN), when triggered, skips to the next alternative in the innermost
       enclosing group within the subpattern that has alternatives (its normal
       behaviour). However, if there is no such group  within  the  subroutine
       subpattern,  the subroutine match fails and there is a backtrack at the
       outer level.

SEE ALSO

       pcre2api(3),   pcre2callout(3),    pcre2matching(3),    pcre2syntax(3),
       pcre2(3).

AUTHOR

       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION

       Last updated: 04 September 2018
       Copyright (c) 1997-2018 University of Cambridge.

PCRE2 10.32                    04 September 2018               PCRE2PATTERN(3)
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