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curs_add_wch(3x)

curs_add_wch(3x)                                              curs_add_wch(3x)



NAME
       add_wch, wadd_wch, mvadd_wch, mvwadd_wch, echo_wchar, wecho_wchar - add
       a complex character and rendition to a curses window, then advance  the
       cursor

SYNOPSIS
       #include <ncursesw/curses.h>

       int add_wch( const cchar_t *wch );
       int wadd_wch( WINDOW *win, const cchar_t *wch );
       int mvadd_wch( int y, int x, const cchar_t *wch );
       int mvwadd_wch( WINDOW *win, int y, int x, const cchar_t *wch );

       int echo_wchar( const cchar_t *wch );
       int wecho_wchar( WINDOW *win, const cchar_t *wch );

DESCRIPTION
   add_wch
       The add_wch, wadd_wch, mvadd_wch, and mvwadd_wch functions put the com‐
       plex character wch into the given window at its current position, which
       is then advanced.  These functions perform wrapping and special-charac‐
       ter processing as follows:

       ·   If wch refers to a spacing character, then any  previous  character
           at  that  location is removed.  A new character specified by wch is
           placed at that location with rendition specified by wch.  The  cur‐
           sor then advances to the next spacing character on the screen.

       ·   If  wch  refers to a non-spacing character, all previous characters
           at that location are preserved.  The non-spacing characters of  wch
           are added to the spacing complex character, and the rendition spec‐
           ified by wch is ignored.

       ·   If the character part of wch is a tab, newline, backspace or  other
           control character, the window is updated and the cursor moves as if
           addch were called.

   echo_wchar
       The echo_wchar function is functionally equivalent to a call to add_wch
       followed by a call to refresh(3X).  Similarly, the wecho_wchar is func‐
       tionally equivalent to a call to wadd_wch followed by a  call  to  wre‐
       fresh.   The  knowledge that only a single character is being output is
       taken into consideration and, for non-control characters,  a  consider‐
       able  performance  gain  might  be  seen  by using the *echo* functions
       instead of their equivalents.

   Line Graphics
       Like addch(3X), addch_wch accepts symbols which make it simple to  draw
       lines and other frequently used special characters.  These symbols cor‐
       respond to the same VT100 line-drawing set as addch(3X).

       l l l l l l l l l l _ _ _ _ _ lw(1.5i) lw5  lw5  lw5  lw20.   ACS  Uni‐
       code   ASCII     acsc Glyph          Name Default   Default   char Name
       WACS_BLOCK     0x25ae           #    0    solid      square       block
       WACS_BOARD     0x2592     #    h    board  of  squares WACS_BTEE 0x2534
          +    v    bottom   tee   WACS_BULLET    0x00b7      o    ~    bullet
       WACS_CKBOARD   0x2592     :    a    checker  board  (stipple) WACS_DAR‐
       ROW    0x2193     v    .    arrow pointing  down  WACS_DEGREE    0x00b0
          '    f    degree  symbol  WACS_DIAMOND   0x25c6    +    `    diamond
       WACS_GEQUAL    0x2265                >    >    greater-than-or-equal-to
       WACS_HLINE     0x2500   -    q    horizontal line WACS_LANTERN   0x2603
          #    i    lantern  symbol  WACS_LARROW    0x2190     <    ,    arrow
       pointing  left WACS_LEQUAL    0x2264    <    y    less-than-or-equal-to
       WACS_LLCORNER  0x2514        +    m    lower      left-hand      corner
       WACS_LRCORNER  0x2518          +    j    lower     right-hand    corner
       WACS_LTEE 0x2524       +    t    left     tee     WACS_NEQUAL    0x2260
          !    |    not-equal     WACS_PI   0x03c0       *    {    greek    pi
       WACS_PLMINUS   0x00b1         #    g    plus/minus     WACS_PLUS 0x253c
          +    n    plus   WACS_RARROW    0x2192     >    +    arrow  pointing
       right   WACS_RTEE 0x251c      +    u    right   tee    WACS_S1   0x23ba
          -    o    scan  line  1  WACS_S3   0x23bb     -    p    scan  line 3
       WACS_S7   0x23bc        -    r    scan    line    7    WACS_S9   0x23bd
          _    s    scan line 9 WACS_STERLING  0x00a3    f    }    pound-ster‐
       ling symbol WACS_TTEE 0x252c    +    w    top tee WACS_UARROW    0x2191
         ^    -    arrow  pointing up WACS_ULCORNER  0x250c    +    l    upper
       left-hand corner  WACS_URCORNER  0x2510     +    k    upper  right-hand
       corner WACS_VLINE     0x2502    |    x    vertical line

       The  wide-character  configuration  of ncurses also defines symbols for
       thick lines (acsc “J” to “V”):

       l l l l l l l l l l _ _ _ _ _ lw(1.5i) lw5  lw5  lw5  lw20.   ACS  Uni‐
       code   ASCII     acsc Glyph          Name Default   Default   char Name
       WACS_T_BTEE    0x253b    +    V    thick      tee      pointing      up
       WACS_T_HLINE   0x2501    -    Q    thick         horizontal        line
       WACS_T_LLCORNER     0x2517    +    M    thick   lower    left    corner
       WACS_T_LRCORNER     0x251b    +    J    thick    lower   right   corner
       WACS_T_LTEE    0x252b    +    T    thick     tee     pointing     right
       WACS_T_PLUS    0x254b    +    N    thick           large           plus
       WACS_T_RTEE    0x2523    +    U    thick     tee     pointing      left
       WACS_T_TTEE    0x2533    +    W    thick      tee     pointing     down
       WACS_T_ULCORNER     0x250f    +    L    thick   upper    left    corner
       WACS_T_URCORNER     0x2513    +    K    thick    upper   right   corner
       WACS_T_VLINE   0x2503    |    X    thick vertical line

       and for double-lines (acsc “A” to “I”):

       l l l l l l l l l l _ _ _ _ _ lw(1.5i) lw5  lw5  lw5  lw20.   ACS  Uni‐
       code   ASCII     acsc Glyph          Name Default   Default   char Name
       WACS_D_BTEE    0x2569    +    H    double     tee      pointing      up
       WACS_D_HLINE   0x2550    -    R    double        horizontal        line
       WACS_D_LLCORNER     0x255a    +    D    double   lower   left    corner
       WACS_D_LRCORNER     0x255d    +    A    double   lower   right   corner
       WACS_D_LTEE    0x2560    +    F    double    tee     pointing     right
       WACS_D_PLUS    0x256c    +    E    double           large          plus
       WACS_D_RTEE    0x2563    +    G    double     tee     pointing     left
       WACS_D_TTEE    0x2566    +    I    double     tee     pointing     down
       WACS_D_ULCORNER     0x2554    +    C    double   upper   left    corner
       WACS_D_URCORNER     0x2557    +    B    double   upper   right   corner
       WACS_D_VLINE   0x2551    |    Y    double vertical line

       Unicode's descriptions  for  these  characters  differs  slightly  from
       ncurses,  by  introducing  the  term “light” (along with less important
       details).  Here are its descriptions for the normal, thick, and  double
       horizontal lines:

       ·   U+2500 BOX DRAWINGS LIGHT HORIZONTAL

       ·   U+2501 BOX DRAWINGS HEAVY HORIZONTAL

       ·   U+2550 BOX DRAWINGS DOUBLE HORIZONTAL

RETURN VALUE
       All routines return the integer ERR upon failure and OK on success.

       X/Open  does  not  define  any  error  conditions.  This implementation
       returns an error

       ·   if the window pointer is null or

       ·   if it is not possible to add a complete character in the window.

       The latter may be due to different causes:

       ·   If scrollok is not enabled, writing a character at the lower  right
           margin  succeeds.   However, an error is returned because it is not
           possible to wrap to a new line

       ·   If an error is detected when converting a multibyte character to  a
           sequence  of  bytes,  or  if  it  is not possible to add all of the
           resulting bytes in the window, an error is returned.

       Functions with a “mv” prefix first  perform  a  cursor  movement  using
       wmove, and return an error if the position is outside the window, or if
       the window pointer is null.


ATTRIBUTES
       See attributes(7) for descriptions of the following attributes:


       box; cbp-1 | cbp-1 l | l .  ATTRIBUTE TYPE ATTRIBUTE VALUE = Availabil‐
       ity   library/ncurses = Stability Uncommitted


NOTES
       Note that add_wch, mvadd_wch, mvwadd_wch, and echo_wchar may be macros.

       Source  code  for open source software components in Oracle Solaris can
       be found at https://www.oracle.com/downloads/opensource/solaris-source-
       code-downloads.html.

       This     software     was    built    from    source    available    at
       https://github.com/oracle/solaris-userland.   The  original   community
       source    was    downloaded    from    https://invisible-mirror.net/ar‐
       chives/ncurses/ncurses-6.3.tar.gz.

       Further information about this software can be found on the open source
       community website at https://invisible-island.net/ncurses/.

PORTABILITY
       All  of these functions are described in the XSI Curses standard, Issue
       4.  The defaults specified for line-drawing  characters  apply  in  the
       POSIX locale.

       X/Open  Curses  makes it clear that the WACS_ symbols should be defined
       as a pointer to cchar_t data, e.g., in the discussion of border_set.  A
       few implementations are problematic:

       ·   NetBSD curses defines the symbols as a wchar_t within a cchar_t.

       ·   HPUX curses equates some of the ACS_ symbols to the analogous WACS_
           symbols as if the ACS_ symbols were wide  characters.   The  misde‐
           fined  symbols  are the arrows and other symbols which are not used
           for line-drawing.

       X/Open Curses does not define symbols for thick- or double-lines.  SVr4
       curses  implementations  defined their line-drawing symbols in terms of
       intermediate symbols.  This implementation extends those symbols,  pro‐
       viding new definitions which are not in the SVr4 implementations.

       Not  all  Unicode-capable  terminals  provide  support  for VT100-style
       alternate character sets (i.e., the acsc capability), with their corre‐
       sponding  line-drawing  characters.   X/Open Curses did not address the
       aspect of integrating Unicode with line-drawing  characters.   Existing
       implementations  of  Unix curses (AIX, HPUX, Solaris) use only the acsc
       character-mapping to provide this feature.  As a result,  those  imple‐
       mentations  can  only use single-byte line-drawing characters.  Ncurses
       5.3 (2002) provided a table of Unicode values to solve these  problems.
       NetBSD curses incorporated that table in 2010.

       In this implementation, the Unicode values are used instead of the ter‐
       minal description's acsc mapping as discussed in  ncurses(3X)  for  the
       environment  variable  NCURSES_NO_UTF8_ACS.   In contrast, for the same
       cases, the line-drawing characters described in curs_addch(3X) will use
       only the ASCII default values.

       Having  Unicode available does not solve all of the problems with line-
       drawing for curses:

       ·   The closest Unicode equivalents to the VT100 graphics  S1,  S3,  S7
           and  S9 frequently are not displayed at the regular intervals which
           the terminal used.

       ·   The lantern is a special case.  It originated with  the  AT&T  4410
           terminal  in the early 1980s.  There is no accessible documentation
           depicting the lantern symbol on the AT&T terminal.

           Lacking documentation, most readers assume that a storm lantern was
           intended.  But there are several possibilities, all with problems.

           Unicode  6.0  (2010)  does provide two lantern symbols: U+1F383 and
           U+1F3EE.  Those were not available  in  2002,  and  are  irrelevant
           since  they  lie  outside the BMP and as a result are not generally
           available in terminals.  They are not storm lanterns, in any case.

           Most storm lanterns have a tapering glass chimney (to guard against
           tipping); some have a wire grid protecting the chimney.

           For  the  tapering  appearance, ☃ U+2603 was adequate.  In use on a
           terminal, no one can tell what the image represents.  Unicode calls
           it a snowman.

           Others  have suggested these alternatives: § U+00A7 (section mark),
           Θ U+0398 (theta), Φ U+03A6 (phi), δ U+03B4 (delta), ⌧ U+2327 (x  in
           a  rectangle), ╬ U+256C (forms double vertical and horizontal), and
           ☒ U+2612 (ballot box with x).

SEE ALSO
       curses(3X), curs_addch(3X), curs_attr(3X), curs_clear(3X), curs_out‐
       opts(3X), curs_refresh(3X), putwc(3)




                                                              curs_add_wch(3x)
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