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random(3c)

random(3C)               Standard C Library Functions               random(3C)

NAME
       random, srandom, initstate, setstate - pseudorandom number functions

SYNOPSIS
       #include <stdlib.h>

       long random(void);


       void srandom(unsigned int seed);


       char *initstate(unsigned int seed, char *state, size_t size);


       char *setstate(const char *state);

DESCRIPTION
       The  random() function uses a nonlinear additive feedback random-number
       generator employing a default state array size of 31 long  integers  to
       return successive pseudo-random numbers in the range from 0 to 2^31 −1.
       The  period of this random-number generator is approximately 16 x (2^31
       −1). The size of the state array determines the period of  the  random-
       number generator. Increasing the state array size increases the period.


       The  srandom()  function  initializes the current state array using the
       value of seed.


       The random() and srandom() functions have (almost) the same calling se‐
       quence  and  initialization  properties  as  rand()  and  srand()  (see
       rand(3C)).  The difference is that rand(3C) produces a much less random
       sequence—in fact, the low dozen bits generated by  rand  go  through  a
       cyclic pattern. All the bits generated by random() are usable.


       The algorithm from rand() is used by srandom() to generate the 31 state
       integers.  Because  of  this,  different srandom() seeds often produce,
       within an offset, the same sequence of low order bits from random(). If
       low order bits are used directly, random() should be  initialized  with
       setstate() using high quality random values.


       Unlike  srand(),  srandom()  does  not  return the old seed because the
       amount of state information used is much more than a single  word.  Two
       other  routines  are  provided  to deal with restarting/changing random
       number generators. With 256 bytes of state information, the  period  of
       the  random-number generator is greater than 2^69, which should be suf‐
       ficient for most purposes.


       Like rand(3C), random() produces by default a sequence of numbers  that
       can be duplicated by calling srandom() with 1 as the seed.


       The initstate() and setstate() functions handle restarting and changing
       random-number  generators.  The initstate() function allows a state ar‐
       ray, pointed to by the state argument, to  be  initialized  for  future
       use.  The size argument, which specifies the size in bytes of the state
       array, is used by initstate() to decide what type of random-number gen‐
       erator to use; the larger the state array, the more random the numbers.
       Values for the amount of state information are 8, 32, 64, 128, and  256
       bytes.  Other values greater than 8 bytes are rounded down to the near‐
       est one of these values. For values smaller than  8,  random()  uses  a
       simple  linear  congruential random number generator. The seed argument
       specifies a starting point for the random-number sequence and  provides
       for  restarting  at  the same point. The initstate() function returns a
       pointer to the previous state information array.


       If initstate() has not been called, then  random()  behaves  as  though
       initstate() had been called with seed=1 and size=128.


       If  initstate() is called with size<8, then random() uses a simple lin‐
       ear congruential random number generator.


       Once a state has been initialized, setstate() allows switching  between
       state  arrays. The array defined by the state argument is used for fur‐
       ther random-number generation until initstate() is called or setstate()
       is called again. The setstate() function returns a pointer to the  pre‐
       vious state array.

RETURN VALUES
       The random() function returns the generated pseudo-random number.


       The srandom() function returns no value.


       Upon successful completion, initstate() and setstate() return a pointer
       to the previous state array. Otherwise, a null pointer is returned.

ERRORS
       No errors are defined.

USAGE
       After  initialization,  a  state  array can be restarted at a different
       point in one of two ways:

           o      The initstate() function can be used, with the desired seed,
                  state array, and size of the array.


           o      The setstate() function, with  the  desired  state,  can  be
                  used,  followed  by srandom() with the desired seed. The ad‐
                  vantage of using both of these functions is that the size of
                  the state array does not have to be saved once  it  is  ini‐
                  tialized.



       Programmers should use /dev/urandom or /dev/random for most random-num‐
       ber generation, especially for cryptographic purposes. See getrandom(2)
       and random(4D).

EXAMPLES
       Example 1 Initialize an array.



       The following example demonstrates the use of initstate() to initialize
       an  array.  It also demonstrates how to initialize an array and pass it
       to setstate().


         # include <stdlib.h>
         static unsigned int state0[32];
         static unsigned int state1[32] = {
              3,
              0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342,
              0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
              0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86,
              0xda672e2a, 0x1588ca88, 0xe369735d, 0x904f35f7,
              0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
              0xde3b81e0, 0xdf0a6fb5, 0xf103bc02, 0x48f340fb,
              0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b,
              0xf5ad9d0e, 0x8999220b, 0x27fb47b9
              };
         main() {
              unsigned seed;
              int n;
              seed = 1;
              n = 128;
              (void)initstate(seed, (char *)state0, n);
              printf("random() = %d0\n", random());
              (void)setstate((char *)state1);
              printf("random() = %d0\n", random());
         }


ATTRIBUTES
       See attributes(7) for descriptions of the following attributes:

       tab() box; cw(2.75i) |cw(2.75i) lw(2.75i) |lw(2.75i) ATTRIBUTE  TYPEAT‐
       TRIBUTE VALUE _ Interface StabilityCommitted _ MT-LevelSee NOTES below.
       _ StandardSee standards(7).


SEE ALSO
       getrandom(2),  drand48(3C),  rand(3C), random(4D), attributes(7), stan‐
       dards(7)

NOTES
       The random() and srandom() functions are unsafe in multithreaded appli‐
       cations.


       Use of these functions in multithreaded applications is unsupported.


       For initstate() and setstate(), the state argument must be  aligned  on
       an int boundary.


       Newer  and better performing random number generators such as addrans()
       and lcrans() are available with the Oracle Developer Studio compilers.


       For cryptographic uses, the random(4D)  device  or  getrandom(2)  calls
       should be used instead of these routines.

Oracle Solaris 11.4               9 Jun 2018                        random(3C)
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